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  1. Recently, meta dropped the blockbuster people weren't sure would come: DINOv3.

  2. Let's meditate a bit on the following functions: 1. f(x,y) = sqrt(x*y) 2. f(x,y) = 2/(1/x + 1/y) They are the geometric and the harmonic mean, both of which take a list of numbers, in this case two, and return a "summary" of …

  3. As methods for estimating 6D poses from images gather momentum, "Normalized Object Coordinates" have entered the arena.

  4. What is a model?

    If you're new in an engineering field, or if you're paying attention in school, you will have heard of models.

  5. Getting a depth map out of blender is a little akward, but possible.

  6. What are Least-Squares Meshes?

    Suppose you have a mesh with ugly triangles and you want to make it nicer.

  7. The Viridis Colormap for Meshlab

    If you also fell under the spell of the beauty that is Viridis and have been lacking its presence in Meshlab, here you go.

  8. Last time, I described the first "evolutionairy algorithm" I made.

  9. In an effort to become more organized, I want to share the stuff I program in my freetime.