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I’ve recently been going over my old posts here.
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Minimal Distance to Pi is one of HackerRank’s hard-rated maths problems – with only a ~17% success rate at the time of posting.
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Following this proud tradition of posting brain-dumps, this post is – and the ideas contained within are – somewhat of a work-in-progress and subject to change.
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Recently I’ve spent more time than usual thinking about software architecture, OOP design and such – and figured it might be worth writing some of it down – for whatever purpose that may serve.
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As a preface, I’d like to say that this article isn’t intended to help people cheat at the problem, but is posted for the intellectual exercise contained within.
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For a while now (and by “while” I mean 5+ years) I’ve been wanting to create a web comic.
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Not too long ago, admiring the craftsmanship of the Kritonios Crown got me thinking about the various ways in which people have taken a particular skill – such as painting, sculpting, smithy, writing, etc – and turned it into art.
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Continuing my quest to explore the idea of using Julia for web development, I wanted to address some of my own questions around performance and implementation.
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In an earlier post, I explored one approach to emulating bundling functionality with the data on which it operates, akin to object methods in OOP languages such as C# and PHP.
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As is typical for many languages, assigning one variable to another in Julia does not create a copy of the variable data, but rather a reference to the existing data.