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Articole: 4
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Traditionally, NVMe is driven from the CPU side.
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I’ve always wondered why we don’t have a GPU debugger similar to the one used for CPUs.
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I was watching acerola’s video on foliage rendering and I liked the idea of rendering millions of grass blades, it was a good opportunity to play around with GPU instancing and indirect draw.
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This post is largely inspired by my project zig-ws, it’s an interesting protocol and relatively easy to implement so let’s see how it works on the server side.