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After finishing the blinking mechanism, and realizing how alive Samuel suddenly felt, it was obvious that the next thing to implement would be the ability for Samuel to make sounds – to “speak”.
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In the previous post, I showed how I installed a speaker inside the skull of Samuel, my animatronic raven, and wired it through an amplifier to play realistic raven sounds.
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Getting my raven animatronic to speak convincingly presented an interesting challenge: translating audio into natural beak movements – Samuel beak movements must sync perfectly with his vocalizations.
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When I started this project I didn’t think about documenting it.
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At this point, the project has reached another stage where a crucial decision needed to be made.
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In my last blog post, I discussed building the initial functioning skeleton for my animatronic raven project.
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For as long as I can remember, I’ve been captivated by the idea of bringing inanimate objects to life through the magic of animatronics.