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Lately I’ve been delving into C programming and more low level concepts.
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After some comments on my previous post about writing generic code in C where people argue that this is “poor man’s overloading” I wanted to add a new technique that allows you to write real generic style code in C with the only drawback.
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Some time ago I wrote an article about memory leak detection on Windows.
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In this article, we’ll tackle one of C’s major limitations: the lack of built-in generics.
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Curves are really useful for game development.
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In this article, I will continue the topic of implementing a network server for an MMO game.
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In this article, I will mention 3 great websites to learn how to create your shaders in GLSL (or another shading language since they are quite similar).
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In this article I will give you an overview of the Defold game engine.
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Intrinsic operations (aka Intrinsics) are well-known procedures that the compiler knows how to do in the most optimized way.
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In this article, I will show you how to make a linked list using a simple mathematical hack.