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  1. This is our first guest submission for my Friday Encounter column.

  2. Friday Encounter: The Curse of Seuss

    No, I'm not dead.

  3. Saga of the Ortegids: The Tower of Shampan

    When I started blogging about The Saga of the Ortegids last year, I intended to conclude the project with a thesis statement of sorts.

  4. Saga of the Ortegids: Appendix N

    If you haven't read the Nintendo Power handbook, do yourself a favor.

  5. Friday Encounter: The Shrine of Blood

    Here's an encounter I used in a recent session.

  6. Taloon the Arms Dealer

    With the Year of the Barbarian drawing to a close, I can't deny that the biggest project it's seen has been The Saga of the Ortegids - my attempt to construct a tabletop-friendly setting based on the original Dragon Quest trilogy as depicted through the g…

  7. Friday Encounter: Burn the Goat!

    A bit of a belated Christmas special for this week's Friday Encounter.

  8. Hexmas: The Gingerbread Village

    It's been a while since I posted anything on this blog.

  9. Friday Encounter: Ogres' Ferry

    Following up with the theme I've been on for the last few Friday Encounter posts, here's a simple puzzle I used in a recent session.

  10. The Isle of the Sun

    Our gazetteer of the world(s) of The Saga of the Ortegids is pretty much complete.

  11. Friday Encounter: Stepwell Passage

    Following on from my last Friday Encounter, here's another dungeon puzzle I've used in a recent session.

  12. Elements of Japanese Fantasy

    I've discussed the distinct phenomenon of British fantasy gaming in the 70s and 80s - a movement that had its own tropes and conventions quite different from that across the Atlantic.

  13. Friday Encounter: Chamber of Tremors

    Here's a fairly simple dungeon puzzle I used to great effect at my last session.

  14. Friday Encounter: Haunted Inn

    This encounter is to be used if the PCs decide to stop at an inn, whether that be along the road or in a town.

  15. Thoughts on the British Old School

    I first shared this post to the OSR subreddit seven years ago, long before I had a blog.

  16. Friday Encounter: Fallen Star

    This encounter definitely isn't for everyone, and that's okay.

  17. The Sci-Fi Kitchen Sink Setting

    Don't ask why.

  18. Timekeeping in the Lunar Lands

    Just a quick worldbuilding post today on the calendar system I use for my main campaign setting.

  19. Magic Items of Erdland

    To round out my posts statting up magic items from the first two Dragon Quest games for The Saga of the Ortegids, here's a few magic items from Dragon Quest III.

  20. Friday Encounter: Interrupted Summoning

    This encounter could be used in a dungeon, at a site in the wilderness, or maybe even in a town - preferably in some run-down house tucked away in a dark alley out of sight.

  21. Magic Items of Torland

    Continuing off my last post, here's a few more magic items for The Saga of the Ortegids, each based off items that debuted in Dragon Quest II.

  22. Magic Items of Alefgard

    The original Dragon Quest doesn't have a lot of notable magic items, but there's definitely enough for us to work with - and what's there is iconic enough to frequently show up in later games.

  23. The Arms of Erdrick

    Now that I've finished documenting every major location in the original Dragon Quest trilogy for The Saga of the Ortegids, my next priority is going to be statting up a few magic items from the games.

  24. Modules As DM Screens

    As ridiculous as this will sound, this idea came to me in a dream.

  25. Friday Encounter: Elvish Negotiations

    Art by Zara Alfonso This encounter is, admittedly, a bit specific to the Lunar Lands.