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  1. I’ve spent the past eight months or so preparing a course of three lectures on puzzle game design, and those are now publicly available.

  2. Grzegorz Bednorz (the composer for Taiji) just released an in-depth video essay covering much of what we did for the soundtrack in Taiji, as well as similar musical techniques in other games.

  3. It’s hard to believe that it’s already been three whole years since Taiji originally released.

  4. Taiji will be coming to Nintendo Switch (finally) on February 25th 2025.

  5. I’m happy to announce that Taiji is coming to Steam and Itch on September 9th, 2022.

  6. Very short update, but I wanted to keep things alive around here.

  7. Today I finally finished up the ending related stuff I’ve been talking about for months.

  8. This post was adapted from an answer to one of my playtesters questions: What methods do you usually use to design this game’s puzzles, and which of those methods do you think lead to the best (most enjoyable?)

  9. I recently finished one of the two biggest remaining tasks on the to-do list and I’ve been celebrating a bit by working on some less important polish related things.

  10. Well, I didn’t get a trailer done before the new year, but things are still chugging along.