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Happy New Year!
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2016 turned out to be an amazing year for me personally.
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It’s been a while, hasn’t it?
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Originally written November 2013 Eight years ago (!)
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So it looks like after the Waku Waku Patrol Car and the Popcorn Machine dumps, we may have another rare Sonic arcade game on our hands.
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Here we are at part two of our dissection of Burning Force.
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Another game with too much stuff to cram into one post!
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Whoa!
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If there’s one constant we can rely on, it’s STGs having leftover menus.
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Still alive, just been busy with life and other hobbies in the meantime.
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Almost two years after its release, we have an update to the Chrono Trigger unpointed text document!
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I took a look at Tinkle Pit a few months back, and recently I’ve tried tackling it again to see if I can’t get that wonky Level Select working.
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Rezon is a fun little shooter with a couple interesting leftovers (maybe one is an easter egg?).
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Normally I’d save this to post on a rainy day, but I was so amused when I saw it that I really wanted to share it right away: it looks like those wacky 3DO firmware devs left some messages for us to find!
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I seem to be running into this a lot lately, where standard test mode options are disabled or missing from test menus.
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Oh, you disabled your debugging options in the test mode menu?
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Oh man, I am EXCITED!
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I want to believe…
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I’m still alive!
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Life is finally returning to normalcy (whatever that is) after moving into my new house.
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In Part 1 we examined the disabled Tool Menu, and now we’ll look at the variety of debugging tools left in, plus a couple mysteries.
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Kyukyoku Sentai Dadandarn, meaning Ultimate Battle Squad Dadandarn and called Monster Maulers in the West, is Konami’s homage to/parody of the sentai genre of TV shows, movies and comics.
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Yet another adult arcade quiz game, this time with some pretty well-drawn and amusing artwork by eromanga artist Miyasu Nonki!
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I’m pretty burnt out on tackling Super Gem Fighter / Pocket Fighter right now.
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The Atari File Management Subsystem (FMS) is the filesystem on an Atari 810 floppy disk.
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I noticed this menu a while back in Magical Error wo Sagase, a puzzle game where you search for differences between two images.
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I was pretty unhappy that Land Maker, one of my favorite arcade puzzle games, was one of the few Taito F3 games that did not have the Taito code implemented.
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Around 1988, Taito began implementing a standard level select code into many of their arcade games.
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Well, that’s enough mahjong for now… Let’s try something a little more exciting!
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More Mahjong Menus!
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Still hacking around with MAME games, and I’m having a blast!
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There’s a request on mamecheat for Pocket Gal Deluxe, and I figured I’d give it a go.
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The MAME hacking continues!
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I’ve been playing around with the MAME debugger recently.
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News was posted today of the finding and dumping of an unreleased vertical shooter by Sega and Santos for the System 18 arcade hardware, called Hammer Away.
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This is a fascinating older post made by the NYC Resistor group detailing the technical data behind the images left behind in the Apple Mac SE ROM<.
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2014 is beginning to come to a close.