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This month I focus more on the visual side of the 3D Game Engine, I experiment with the engine, doing my best to figure out what it needs by recreating the ambiance of Silent Hill.
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This month I talk about getting back into development for the 3D game engine, including creating website-like flash software.
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I spent this month working out lower level details, including finalizing the Command Line and various other OS concepts like the overlay system, context menu, explorer, and more.
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This is a work in progress.
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I talk about getting the main website, and a diagnostic server online.
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Privacy Policy Last updated: November 2025 1.
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I focus on resolving build server issues this month, and continued development - updating the wallpaper, command prompt, and startup animations.
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This month is about wallpapers.
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I did some reflecting, and I realized the OS needs some work.
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I talk about tooling, 3D game engine development, and build servers.
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I talk about developing the 3D game engine - billboards, cameras, tagging, game objects & more.
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I show off my 2D game engine, it handles both side scrolling and top down representation for maps and Tiled2D for editing them.
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I write a bit about the some of the challenges I encountered with implementing the Chat App & IPC (Inter-process-communication.
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I talk about how the OS GPU rendering works and the issues I encountered, Lua Integration and the Chat App.
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If you are interested in joining the STG discord, just click the link here.
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If you are interested in contacting me for any reason, feel free to email me directly at STG@StealThisGame.com.