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  1. Stonetop is a “hearth fantasy” tabletop RPG set in an Iron Age that never was.

  2. Work continues on Stonetop, my "hearth-fantasy" adaptation of Dungeon World set in an iron age that never was, in which you portray the local heroes of a small, isolated village near the edge of the known world.

  3. So, uh, this happened: As we mentioned a few times in the Kickstater updates, we've been absolutely blown away by the support and the enthusiasm.

  4. We're finally doing it: click me for the prelaunch page Here's the teaser text: The Stone has always been here, in the center of the village.

  5. Defying Danger the RPG now has the dubious distinction of having been translated more times than I've actually played it!

  6. Over on the Dungeon World Discord, Razorkiss asked this interesting question: Imagine you're trying to model scary Mythos tomes in DungeonWorld.

  7. "Did you hear that?

  8. I've got a little process that I use whenever I start a game of Dungeon World or Homebrew World.

  9. Desafiando o Perigo

    The coolness continues!

  10. Sfidando il Pericolo

    Well this is all sorts of cool.

  11. I've been working on the GMing chapters for Stonetop, and recently finished the "Dangers" chapter.

  12. Discern Realities is a move that is near and dear to my heart.

  13. Defying Danger, the RPG

    Here's a thing I made, as a bit of a distraction from working on Stonetop.

  14. In both Stonetop and Homebrew World, I've rewritten the Parley move to be at least as much of a "gather info" move as a "convince them" move.

  15. I had just downed a coffee stout and a bunch of cookies last night, so I was feeling both wired and unfocused.

  16. I've been working on the GMing chapters for Stonetop, and it's made me think about how the conversation really flows.

  17. This post was originally a conversation on the Dungeon World Tavern back in Google+.

  18. We've now gone through about a dozen sessions with the current version of Stonetop's inventory system, and I'm... dissatisfied.

  19. I just finished creating an online character keeper for Homebrew World.

  20. I originally posted this on the Dungeon World Tavern, in response to Lauri Maijala asking: "How do you handle wizards etc.

  21. Defy Danger, Restated

    For Homebrew World v1.5, I've rewritten Defy Danger as follows: I've been thinking about this move a lot the past few weeks, inspired largely by this post on the Gauntlet Forums, but also this old post from the PbtA G+ Community.

  22. I just posted version 1.5 of Homebrew World.

  23. I just posted version 1.4 of Homebrew World.

  24. The G+ Archives

    Today is April 2, 2019, and those of us who regularly used Google+ are sitting waiting for the end.

  25. Over on Google+ (in it's last, dying days), Tom Pleasant said this (across a couple different comments): I’ve done a reasonable amount of storygames but am struggling to grok GMing *World....