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Articole: 11
  1. Tokens Are the New Customer Acquisition Cost

    That meant you could afford to be pretty generous.

  2. If You Build It, They Probably Won’t Come

    Except they usually don’t.

  3. The Confidence Gap

    We might ask whether there’s any research behind the claim.

  4. Designing Fast and Slow

    Designers tend to prefer System 2.

  5. What a High Performing Designer Looks Like

    Getting External Help One way around this is to spend some time in the company of a good designer.

  6. How to Get Press for Your Startup (Without Begging Journalists)

    But when done right, PR can be a game-changer.

  7. Finding Your First 100 Users

    Founders often labor under the belief that once their product is ready, beta customers will come flooding in.

  8. Notes from the future of design

    I’m not entirely sure I deserved to be in such esteemed company, but I was lucky to blag a spot from my friend and event organiser Jeff Veen.

  9. The missing middle of startup funding

    That world has largely disappeared.

  10. If you can’t be bothered to write it, why should I be bothered to read it?

    There is a lot of low-quality content kicking around at the moment, especially on LinkedIn.

  11. Design has been too settled for too long

    Most digital product teams have been running some version of the same process for years.