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Last year, I created a new map projection, the Asymmetric Monstrosity, designed to make somewhat of an artistic and educational statement about projections in general.
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It’s finally time for me to write something about generative AI.
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I recently finished up a first draft of a piece for a client, a map that gave me a chance to try some new things and also exercise some cartographic muscles that I haven’t for a while.
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To make maps, we must sin against the landscape.
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It’s been a good while since I wrote a tutorial, so let’s take a moment to learn something new!
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I make most of my living doing freelance mapping and GIS (and it’s been very busy lately, hence why I’ve not written here in months).
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It’s been a summer full of side projects here.
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Gentle readers, I have just wrapped up a fun side project that will be of great interest to a very small number of you.
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Friends, you might remember that, last year, I wrote to you about how I was finally able to see a dream I’d had for many years come true: bringing together a bunch of map creators onto a single website.
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Though it’s been about a week since we sent it out there, I just recalled that I haven’t alerted all of you to the 2025 edition of the freelance cartographer survey that Aly Ollivierre and I conduct.
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Friends, I’m excited to share that I have just completed a world physical map, in my new asymmetric monstrosity projection.