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Articole: 133
  1. Designing With Children, Not For Them

    Children are rarely invited to take part in design.

  2. Useful Questions For Stakeholder Interviews

    Stakeholder interviews aren't just about gathering requirements or aligning expectations.

  3. Accordion Icons: Which Ones Work Best?

    What icon is the most reliable to show expansion and collapsing for accordions?

  4. Big-Bang Redesigns vs. Legacy Modernization

    Big-bang legacy relaunch is usually the worst way to improve legacy UX.

  5. New EU Guidelines For AI Labelling

    There's been a lot of confusion and panic this week about "huge fines", "drastic measures" and "sweeping new AI rules" in the EU.

  6. Chances are high that you are working on a challenging, complex product.

  7. How To Reduce AI Drifting In Design

    What's the real source of truth in your design system — the components in Figma, or the code in Storybook?

  8. How To Make Your Design System AI-Ready

    AI-generated prototypes often don't deliver consistently decent results because of tiny inconsistencies scattered all across a design system.

  9. How To Share NDA-Protected UX Work

    When you work in B2B or Enterprise, typically you can't freely speak about a project you've spent years on — not the client, not the findings, not a single screenshot.

  10. When They Send AI To Interview You

    Every other week I hear from colleagues that they've just had their first job interview run entirely by AI.

  11. The Illusion Of AI Productivity

    There's so much talk about AI and productivity these days.

  12. No, People Don't Want More AI In Their Life

    Many companies silently assume that everybody wants more AI in their lives.

  13. The Case Against Nested Modals In UX

    Not every modal is the same.

  14. Useful AI Skills And Workflows For Designers

    Good design needs a good taste and a strong point of view.

  15. Cards vs. Lists vs. Tables vs. Data Grids

    How do we display data in our products?

  16. Free Product Design AI Skills Pack

    Earlier this week I was pointed towards Jamie Mill's excellent new Free Product Design Skills AI Pack, a helpful little AI skills pack to direct AI tools to walk through all seven layers of product design, so the decisions underneath the screen actually g…

  17. Four Levels Of Customer Understanding

    Many companies think they know fairly well what their users want and need, and how they make their decisions.

  18. How To Improve UX In Legacy Systems

    Imagine that you need to improve the UX of a legacy system.

  19. A Practical Guide To Design Principles

    We often see design principles as rigid guidelines that dictate design decisions.

  20. Design Patterns For Building Trust

    We often assume that the safest way to build user trust is through transparency.

  21. How To Measure The Impact Of Features

    So we design and ship a shiny new feature.

  22. Designing Better Loading and Progress UX

    As designers, often we can't speed up interactions for technical reasons.

  23. Combobox vs. Multiselect vs. Listbox

    So what's the difference between combobox, multiselect, listbox and dropdown?

  24. Designing For People With Dementia

    Design is often an exercise in resilience.

  25. How We Brainstorm And Choose UX Ideas

    Many brainstorming sessions are an avalanche of unstructured ideas.

  26. Meet Inclusive Design Patterns For 2025, a free 3h 30mins-workshop with yours truly on accessibility — with all videos, slides and examples, recorded yesterday.

  27. Product Designer's Career Paths

    As the new year begins, I often find myself in a strange place — reflecting back at the previous year, or looking forward at the year ahead.

  28. How To Design For (And With) Deaf People

    When we think about people who are deaf, we often assume stereotypes, such as "disabled" older adults with hearing aids.

  29. How To Stop Endless Stakeholder Reviews

    You've been there before.

  30. Designing Effective Dashboards UX With Action Dots

    Many dashboards aren't actionable enough to be useful.

  31. How To Build A UX Team From Scratch

    A while back I stumbled upon an honest, practical guide on how to scale a design team in a high-growth company, including a team's evolution, roles, meetings, processes and systems.

  32. How To Become A Senior Designer

    Many years ago, I assumed that simply by doing good design work, my efforts would be noticed, my work recognized, my attention to detail appreciated — and then surely I would get noticed, resulting in some sort of a promotion, or new projects, or more imp…

  33. Six Key Components of UX Strategy

    For years, "UX strategy" felt like a confusing, ambiguous and overloaded term to me.

  34. How To Make Your UX Research Hard To Ignore

    In the early days of my career, I believed that nothing wins an argument more effectively than strong and unbiased research.

  35. How To Design Bulk Import UX (+ Figma Prototypes)

    Friendly note: get a friendly UX bundle for Smart Interface Design Patterns 🍣 and Measuring UX 🍎 — with live UX training coming up.

  36. Useful UX Research Calculators and Guides

    UX research doesn’t have to be expensive or time-consuming.

  37. UX Job Interview Helpers

    When talking about job interviews for a UX position, we often discuss how to leave an incredible impression and how to negotiate the right salary.

  38. Design Patterns For AI Interfaces

    Friendly note: get a friendly UX bundle for Smart Interface Design Patterns 🍣 and Measuring UX 🍎 — with live UX training coming up.

  39. Design Guidelines For Better Notifications UX

    Friendly note: get a friendly UX bundle for Smart Interface Design Patterns 🍣 and Measuring UX 🍎 — with live UX training coming up.

  40. Designing Better UX For Left-Handed People

    In times when we are figuring out how to design AI interfaces, it’s important to stay focused on what truly matters — people.

  41. No, AI Will Not Replace You

    You can find techniques for UX strategy in Measure UX 🧭 — with live UX training later this year.

  42. Sad Truths On What It’s Like To Be A Designer

    Earlier today I stumbled again upon a wonderful short piece on Sad Truths On What It’s Like To Be A Designer by Michael McWatter.

  43. Data vs. Findings vs. Insights in UX

    In many companies, data, findings and insights are all used interchangibly.

  44. Design System in 90 Days

    So we want to set up a new design system for our product.

  45. How To Launch Big Complex Projects

    Think about your past projects.

  46. UX and Design Organization Templates

    🔥 UX & Design Files Organization Template (Google Doc + .zip-file), with an overview of little helpers to neatly organize UX assets in sensible folders ↓ UX & Design Files Organization Template, by Courtney Pester Full folder structure template (Google Do…

  47. Your vs. My? UX Writing Guidelines

    When you design an interface, which pronouns do you usually use to address your users?

  48. UX Guidelines For Better URL Design

    When it comes to URLs, there’s a common assumption that most people don’t pay attention to them.

  49. How To Argue Against AI-First Research

    With AI upon us, companies have recently been turning their attention to “synthetic” user testing — AI-driven research that replaces UX research.

  50. User journey maps are a remarkably effective way to visualize user’s experience for the entire team.