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  1. 196 Years

    It’s been a while, I know.

  2. Neopack is live

    Slowly emerges from the sixth sea of silence.

  3. These past two days have been something of a whirlwind, as I made a couple of important life decisions.

  4. Symbolic grounding

    After yesterday’s massive post (and given the two assignments I have to do today) I figured I would write something a little shorter today.

  5. This is a follow-on post to yesterday’s , um, last Friday’s post about curiosity driven approaches to reinforcement learning.

  6. Curiosity, some intuition

    I figure I’ll publish this long post in a couple parts, over today and tomorrow or perhaps the day after (as tomorrow is going to be a busy day).

  7. Real Numbers?

    I had two assignments due today, and working on those consumed most of my time, so unfortunately today’s post will be rather short.

  8. Precommitment

    “Take me and bind me to the crosspiece half way up the mast; bind me as I stand upright, with a bond so fast that I cannot possibly break away, and lash the rope’s ends to the mast itself.

  9. Take another turn

    The other day I wrote a post titled On craft and AI that analogized AI to a hammer, a tool.

  10. I was curious to see whether I could find cheap cross-country flights for this upcoming long weekend.

  11. Cold reboot

    Today is Sunday!

  12. Isocore and the Internet

    tl;dr: Today I typed up the first ~13-pages of a WIP specification for Isocore.

  13. Saturated Memory Bus

    Games, Rules, Laws?

  14. Games, Rules, Laws

    Yesterday I wrote ~2,500 words, so today will be a little shorter.

  15. On craft and AI

    In 2016, I stumbled across otoro.net, which is still the gem now that it was then.

  16. A quick post tonight because I should already be in bed.

  17. Whenever you’re at a transition point in your life, I wonder why I’m writing this!

  18. Classes start tomorrow

    Today is Sunday, the day of rest.

  19. The Chisel

    I’ve been a fan of Conflict-Free replicated datatypes for a while.

  20. “Well okay I’m so glad you got to call him, who was he?

  21. Marathon Row

    Happy Sunday!

  22. Inversions of Control

    What’s the difference between a library and a framework?

  23. tl;dr: I trained a neural network (NN), with logic gates in the place of activation functions, to learn a 3×3 kernel function for Conway’s Game of Life.

  24. Seeds of a Digital Garden

    N.B.

  25. N.B.

  26. The Piano-Sleep Effect

    An old note.

  27. Replication > REST

    I’m publishing a backlog of writing I’ve done.

  28. Habits for daily writing

    Context I wrote this piece—like, let’s see, gosh where did I put it… ah yes here it is—on 2022-11-26.

  29. Managing side effects in pure functional programming languages has always been something of a challenge.

  30. Reasoning Trace

    DeepSeek-R1-Zero is cool.

  31. I'm offline, and that's OK

    Stop showing me spinners, show me what’s loading.

  32. Merry Christmas!

  33. Note: This post was published before the release of o1 on 2024-9-12.

  34. Or, a GhostCell Deep Dive.

  35. Building a Rust Mentality

    What really helped me begin to grok how Rust really worked was working towards building an understanding of how its compiler works.

  36. The Beginning of the End (of Today) As I write this today, it’s tomorrow.

  37. The joy of writing a new programming language is coming up with novel ideas and seeing if they stick.

  38. Preface Since September of last year, I’ve been chipping away at a long-form post on how to take good notes.

  39. The other day, I was thinking about this question: What’s something that is not common today that you think will be really common 5 years from now?

  40. Note: This is a quick piece that assumes some prior knowledge of PoW and backpressure.

  41. A Conflict-Free Replicated Datatype is a bit like a smoothie: the same ingredients will produce the same result, regardless of the order in which they are added.

  42. Note this is a collection of a set of discord messages sent on the NixOS discord server.

  43. Shader Portal

    Isaac Clayton · Gallery ·

  44. Isaac Clayton · Gallery ·

  45. Passerine is at an interesting point: we’ve established a few language features, and built this easily extensible functional core on which to base the rest of the language.

  46. This is a frozen mirror of notes from Cornell’s CS3110.

  47. Hello!

  48. Primary Eye

    Red, Yellow, Blue.

  49. Note This piece is a work in progress.

  50. FFIs [Were] Hard

    Note This post was written early on in Passerine’s development, before we had an FFI to interact with Rust.