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I blog now monthly since more than 3 years and I nearly missed the deadline this month.
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After several attempts to create good looking gifs for my game on Steam, I found Gifski.
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As of today, I run my phone Google free (at least everywhere I can influence).
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My Godot game 99Managers, a sport management game, has a lot of UI and text.
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I showcased my game 99Managers Futsal Edition already twice.
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In January 2025 I got my first split keyboard.
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Also this year I want to celebrate I Love Free Software Day.
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I recently added cross platform save game synchronization to my game.
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On this exact day 3 years ago, I published my first blog post.
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During the 7 and 8 November I attended again SFSCON 2025.
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This time I want to share how to center a single buffer in Neovim using only Lua and no plugins.
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On this exact day one year ago, my journey as a solo game developer began.
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I started using Godot 3 around 5 years ago.
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I have been working on a Thinkpad T470s for about 2 years now.
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The more I work with Godot all day, the more edge cases I face.
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I learned programming with Java, a statically typed language.
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This is the complete blog post to my talk at the Software Developer's Thursday.
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Resources in Godot are really powerful and can make a Game Devs life easier in many ways.
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It's been a long time since I wanted to share a list of FOSS projects I really enjoy.
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Since some months now, I'm happily using Neovim as an external editor with Godot Engine 3 and 4.
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To release a game on Steam, it is good to have at least one video trailer about the game.
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This year I started using Sway on my laptop running the latest stable Debian 12.
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I was using VSCode and later VSCodium for some years as my editor for everything.
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I'm excited to announce that today is my first official day as a full time indie game developer.
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To use websockets within your Godot game on itch.io, or any other website, a secure websocket connection, aka wss://, is mandatory.
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Yes, it is worth it, if you like writing (or nowadays, prefer to let some fancy VC backed LLM service do the writing).
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There is now a new and updated FAQ on 99managers.org, the official website of the game.
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GDScript is a dynamic typed language, but you can add type hints, that make it a Static Typed language.
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After I missed this year's CSS Naked Day on 9th of April, I'm happy to participate to the JS Naked Day on 24th of April.
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Flathub is an Open Source and community driven App Store for any GNU/Linux system.
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In this post I would like to show what impact open sourcing my games had and why you should consider open sourcing your game too.
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My 3D Godot game Ball2Box needs some variety, so I created some portals for new levels.
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To upload a app to the App Store, you need to create a Developer Certificate.
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Also this year I had a talk at SFSCON 2023 about F-Droid.
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Godot Resources in a nutshell Godot has a lot cool features built in that make game development a joyful ride.
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App to organize the Italian Fantasy Football game "Fantacalcio" auction.
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The main target of the Godot Engine are game developers.
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Happy 30th Birthday Debian!
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After using libGDX, since 2020 I create my games only with Godot Engine.
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I just bought a refurbished Pixel 5 to upgrade from my Samsung Galaxy S5.
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With the following two Github Actions you can export a Godot game to HTML and upload it to itch.io godot-html-export itchio-butler-upload First you need to create a game on itch.io with all the needed information, then a first build can be uploaded with t…
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F-Droid is an awesome app that gives you access to thousands of Free and Open Source Software apps and games.
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You can support me by buying my games on Steam.
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Last week I implemented dark mode on my website, without using any JS and only modern CSS media queries.
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I create games since 2018 and here I want to share my experience with libGDX and Godot.
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99Managers™ Futsal Edition, is a Open Source Futsal Manager game.
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To publish a game to Apple App Store or Google Play Store, screenshots of the game are needed.
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In my last blog post I explained how my Github Action, to automatically export and upload Godot iOS games to the Apple App Store, works.
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Github Actions allow you to automate repetitive tasks, like exporting your game for iOS and uploading it to the App Store.
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Swipe to shoot the ball into the box in over 100 levels with only one finger.