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Articole: 10
  1. Should I Make Smaller Games?

    Believe or not, it’s been over 4 years since I last posted.

  2. Using data to balance Mech Armada

    Balancing a tactics game like Mech Armada with lots of parts and monsters is not an easy task.

  3. Mech Armada’s Design Principles

    I’ve written before about some of the origins of Mech Armada and some of the meaning behind the game.

  4. Mech Armada OUT in Steam Early Access

    It’s been a while since I posted.

  5. Steam Next Fest Results

    Thank you to everyone who tried the demo for Mech Armada during the Steam Next Fest!

  6. How I run my indie studio (part 3): Scope

    Welcome to part 3 on my series about running Lioncode Games.

  7. How I run my indie studio (part 2): Content

    Welcome to part 2 of this series.

  8. How I run my indie studio (part 1)

    I was going to title this post “how to run an indie studio” but then I realized that I can’t possibly speak to that.

  9. To Indie or not to Indie

    Just before I started Lioncode Games I asked a popular Indie developer for their advice: based on the idea for the game that became Mech Armada and my situation, would they start an indie startup to make the game, or look for a job at a well-established s…

  10. Deeper Meaning

    Philosophy Many years ago, I was casually browsing a bookstore’s shelves when I saw a book titled The Simpsons and Philosophy and my curiosity was piqued.