← Înapoi la Urmăritori

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 21
  1. I think one of the biggest steps when learning a foreign language is transitioning from “learning” to “using.”

  2. Zettelwerk

    I’ve created a telegram bot that makes it easy to create Anki German flashcards on the go.

  3. Escape to Istanbul: Log

    Day 5. 10.03.2022 A group of cool students let me stay with them for a week, so I’m leaving my friendly neighborhood hostel.

  4. Allocating (dis)comfort

    If getting out of your comfort zone is so damn good for personal growth, why are comfortable jobs in big companies so popular?

  5. Mandarin Chinese is the first foreign language I’m learning by myself, and I’m surprised there are so few universal best practices.

  6. Tasks and Stories

    By thinking about tasks, we automatically create stories about them.

  7. Gotta light?

    Made for “Weekly Game Jam - Week 55”.

  8. Muscle Mass

    Small Flickgame about a man who was fond of iron.

  9. Designed interactions, integrated multiple analog & digital systems, optimized liquid simulation.

  10. Tower Of Nam

    Short game set in 1975 Vietnam.

  11. A VR game for HTC-Vive, created as part of an escape-room experience in Saint-Petersburg.

  12. Monastery Photogrammetry

    SpheraVR studio photogrammetry project, that I’ve been involved with.

  13. Game about trying to attract your forgotten family members to your apartment by buying cool stuff on tv-shops.

  14. Small WebGL project for Esquire magazine, created with Unity3D.

  15. Roundle

    A 2D mobile time killer, created with Unity3D.

  16. Hey

    Created with Unity3D from scratch for “MiniLD 65” game jam in 72 hours.

  17. Outdrive

    Endless synth-wave racing game, released on Steam in 2016.

  18. Rebel Dancer

    Created with Unity3D from scratch for “Ludum Dare 34” game jam in 72 hours.

  19. The Man Who Fears

    Short story game about dreams, failures and online simulations.

  20. Shotgun Breeze

    Created entirely by me with Unity3D from scratch for “Multijam Ultra” game jam in 48 hours.

  21. Tochka Banking App

    Co-programmed iOS bank app, closely collaborating with server-side team, management and remote UI designers.