Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
July 2026 Hello.
-
Merge Conflict Guide A guide written for handling merge conflicts in game jams, especially for use with games made with Game Maker: Studio.
-
July 12, 2026 I participated in the Toxic Yuri VN jam last month, and just released a new visual novel, Damnatio Memoriam.
-
April 18, 2026 I still work at Figma at my day job, though I am starting to be fatigued by the tech industry’s obsession with AI.
-
December 31st, 2025 Today is December 31st, 2025, which means that it is once again time for my once-a-year reflection post. 2025 was a very long year.
-
September 23rd, 2025 It has been 11 months since my last update, which is pretty bizarre given that so much has happened in my life in that time.
-
December 31st, 2024 Hello.
-
October 17th, 2024 Artwork My sense of time has slipped from me a bit, though I suppose it’s been like that since the pandemic.
-
September 10, 2024 Life I’ve been spending a lot of time working on Desert Angels, which is my first commercial game.
-
February 25, 2024 Life Hello, it’s been a while.
-
Seamless Blender Transitions This process was used to ‘merge’ together a terrain mesh and smaller cliff meshes for Desert Angels using Blender.
-
January 1, 2024 Hello.
-
July 9th, 2023 A little late because I visited family for July 4th weekend, and then participated in GMTK Jam with a group of folks that I’ve been working with for a few years.
-
The Timeline Arms Race (but it’s a play) is primarily made on the Unity Timeline.
-
What was Arms Race, anyway?
-
Holograms I ended up using the shader from this blog post: https://www.cyanilux.com/tutorials/hologram-shader-breakdown/ The sampler 2D is used to put on a mask texture, e.g. if the hologram is applied to a quad, the mask can be used to create various 2D…
-
How Picking Up Objects Work in Arms race but it’s a play This system uses extensively UMotion’s Animation Events: https://www.youtube.com/watch?
-
The things I used to make Arms Race This is a fairly exhaustive list, from beginning to end.
-
June 4th, 2023 Life This section at the top this time, because there are plenty of changes.
-
Programmatically Creating a Timeline Most of the time, timeline creation in Unity is a fairly manual affair.