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I think my first introduction to Codeberg was about 1.5 years ago, when it was mentioned by a CCC talk.
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Introduction A few weeks ago, I was replaying an old ‘90-ies adventure game and… I got stuck.
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Why?
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Note: this is a contributed post by Jens Heine binbash@gmx.net – please reach out to him if there any questions or comments!
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Previously, we’ve made our version of std::move_only_function<> generic so that it can be used to store any function signature, regardless of the number of parameters or return type.
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Introduction Previously, we’ve seen a way to implement our own version of std::move_only_function<>.
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Introduction Recently, a chat with a friend peeked my interested: how would you store an arbitrary function and call it, similar to std::function<>.
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In my last post, I examined how to get U-Boot access and obtain the flash data from a Foscam FI9853EP camera.
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I have a Foscam FI9853EP, which was introduced in 2014 and has long since been obsoleted.
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Recently, a coworker pointed me towards a C++17 library to convert enumeration values to strings and vice versa.
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Way back when, I was involved in trying to obtain passwords for a Novell NetWare 3.12 server.
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I decided to take a look into the NetWare 386 filesystem, which was used in NetWare 3.x and 4.x and perhaps later versions as well.
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I wanted to update the binutils/gcc-based compiler toolchain of my Dogfood operating system.