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Articole: 21
  1. Day III Digital

    Day III Digital Mentoring and managing team-members Building & managing internal tools Creating AI workflows for game development 2025 - Infrastructure Lead - Current Azure C++ Go Python Unreal Engine

  2. Having content displayed as HTML can be very convenient for certain things, rapidly changing content, accessibility tools, and being able to style it more concisely, are some examples.

  3. Self Hosting

    Self hosting a number of docker based services.

  4. I had wanted to get a couple of cameras to watch over my house and make sure everything was as I expected.

  5. One of the main pain points with self-hosting tends to be email, whilst setting up a mail server isn’t especially hard, the maintenance is what causes most issues; and in particular keeping your self-hosted mail servers off of spam lists.

  6. Well, It’s been quite some time since my last post.

  7. Moderation and Plugin support for a community Rust server.

  8. Ever since I started making use of Docker I have always been at a turmoil on whether a JVM language was the best solution for the job.

  9. One of the things I like most about languages like GoLang is the fact you can create a small executable that holds all the files needed for a server, or any other application.

  10. Success

    Message submitted!

  11. Moving to Hugo

    I’ve been using my old static site generator setup for years now, when I first started using DocPad it was fast, simple and had the ability to add plugins which made it immensely extensible.

  12. Bossalien

    Zynga's NaturalMotion Studio Released CSR: Racing, CSR: Classics, Star Wars: Hunters Feature team on CSR: Racing 2 Led audio development team on Star Wars: Hunters Built fan-favourite game modes on Star Wars: Hunters 2018 - Senior Software Engineer - 6 ye…

  13. Static sites are great, they allow you to build a website using nothing but client side tech, and let you host them easily in places like AWS S3, Github/Gitlab pages, or even on an arduino as they dont require any server side code.

  14. Kotlin is a programming language developed by Jetbrains in 2011 as a JVM alternative to Java, it gained popularity amongst Android developers and in 2017 Google started officially supporting it as a first class language on Android.

  15. In 2014 Double Fine released a game by the name of Hack ’n’ Slash, the premise being that you could access the code running the game and modify it to change how the game works, it was a really cool premise though maybe not that interestingly implemented.

  16. I have been building a couple of prototypes recently and came accross the need to use native code in one of them, specifically on the backend.

  17. Recently I had to convert a manual jenkins build job into an automated job that will trigger each time a push gets made to the SCM server.

  18. My Take on CMake

    As of recently I have been picking up C++ again, and having used Premake in the past, I thought it would be a great time to try out a new build management tool.

  19. GoLang is an interesting language in that it is an imperative language by all accounts, yet because of how it is build and handles composition, it essentially allows you to write Object-Oriented code with very little difference to how you would in say C++.

  20. The term scalability often gets thrown about when creating online services.

  21. A while back whilst researching languages for a new set of tools, it became apparent that ease of deployment was a definite benefit.