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The manifestation of my imposter syndrome, for me and today, is what does it mean to be a software engineer.
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I don’t doubt that jobs associated with software engineering are undergoing a massive sea change.
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I’ve cobbled a lot of software over my career, led teams, coordinated large groups to both build and run products, to create (digital) infrastructure, even built a company and sold it.
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I recently found my bag from WWDC 2000.
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Head’s up: this post is a technical deep dive into the code of DocC, the Swift language documentation system.
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There is a lot of great stuff coming in the Swift programming language.
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Images from adjacent to downtown Seattle (meaning a LOT of light pollution), from 11:20 to 11:50pm local time, May 10th.
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I cut an initial release (0.1.0-alpha) of the library automerge-repo-swift.
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This weekend I was frustrated with my debugging, and just not up to digging in and carefully, meticulously analyzing what was happening.
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During WWDC 2023, Apple presented a number of developer-impacting privacy updates.
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There are excellent reviews of the VisionPro “out there”, this post isn’t meant as another.
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I recently released an update to the Swift language bindings to Automerge (0.5.7), which has a couple of great updates.
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Simon Willison has a fantastic article about using LLM embeddings in his October blog post: Embeddings: What they are and why they matter.
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I’ve been interested in the idea of CRDTs, and the use cases they enable, for a number of years.
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I have been working on a demonstration app using a SwiftUI document-based lifecycle.
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When you’re making an app for iOS or macOS, there’s a file – Info.plist – that provides key information between your app and the operating system that it’s running on.
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My nephew was visiting last week, and we started up an online tutorial course: The Ultimate Blender Low Poly Course 2 (kind of click-bait title, but it’s been a decent course so far).
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I’ve barked my shins repeatedly against this problem, so I’m writing the details down in the hope that “future me” will look on my blog when I run into this issue again.
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This isn’t something I’ve solved, more of something I’m working on, but I thought there were some interesting things to share with anyone else “walking this path”.
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OpenAI announced the release of GPT-4 a few days ago, with the not-surprisingly flurry of news reports, quite a few hyperbolic, and a few good.
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What are you working on these days?
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In the past couple of years, I’ve had the occasion to want to make an XCFramework – a bundle that’s used by Apple platforms to encapsulate binary frameworks or libraries – a couple of times.
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Microsoft’s made an aggressive and delightful splash in the search market by deeply integrating the guts of OpenAI’s large language model ChatGPT with Bing Search.
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I saw USD release 22.08 drop a few weeks ago, and notably within its release notes is the sentence: “Added support for native builds on Apple Silicon.”
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When you build a SwiftUI-lifecycle-based app for macOS or iOS, you’re expected to define a Scene – the first of which generally defines what (and how) that App displays when it is launched.
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I’m not certain how to phrase this.
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I’m excited to see not only async-await making it thoroughly into the language (in Swift 5.6), but also the extensions that enable actors and distributed actors with this general sweep of the Swift language embracing concurrency.
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I’ve periodically described myself as an “open source developer” in those pithy biography blocks that you sometimes get (or have) to create.
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Quite a few years ago, I was fortunate to sit in a presentation where Yukihiro Matsumoto talked about his inspirations when making the Ruby programming language.
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I’m starting, or more specifically re-starting, a project that I envisioned a couple years ago.
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Guessing which frameworks are going to be updated, and which aren’t, is — I think — a part of developing software on Apple platforms.
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In my last two posts about using DocC, I’ve been implicitly encouraging the use of the new docc-plugin for the Swift package manager.
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1 – Start by adding doc comments to your types.
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The beta for Xcode 13.3 dropped yesterday.
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I’ve been working on a Swift library that implements Lindenmayer systems, but the past week has me deeply stuck on a specific 3D math problem.
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Procedural generation of art is fascinating to me.
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During WWDC 21, Apple announced that they would be open sourcing documentation tooling (DocC) that’s used to build and provide documentation within Apple.
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For some reason, the fall seems to match the most with the inflection points in my life where I’ve made notable changes.
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Three years ago (April, 2018) Packt published my book Kubernetes for Developers.
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I started a post that brings together all the moving parts that have been discussed in the various concurrency proposals that are going into Swift 5.5.