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  1. You can find the source code for the project here Zero-copy is a way to elide CPU copies between the kernel and user space buffers that is particularly useful in high throughput applications like database engines.

  2. Note: I wrote this post for Conviva.

  3. Cache Conscious Hash Maps

    Here’s a link to the code on GitHub I’ve been trying to understand profiling and performance tooling better, and there didn’t seem to be a better way than to try to write a cache aware hash map.

  4. Async Runtimes Part III

    Here’s a link to the code on GitHub.

  5. Async Runtimes Part II

    Here’s a link to the code on GitHub This post is a follow up to a previous post, where I built a basic custom Future and hooked that up to an Executor and polled the future to completion.

  6. Async Runtimes

    Here’s a link to the code on a GitHub repo I’m trying to understand async runtimes better, specifically in Rust.

  7. This post covers a course that is part of TiDB’s talent plan on building a simple implementation of Percolator.

  8. Building An LSM Engine Part I

    I’m writing the posts in this series based on a course I completed.

  9. Race Conditions & Data Races

    I’ve been using Rust at work for the last few months and keep hearing about “fearless concurrency” in Rust.

  10. Build You A Raft - Part II

    This post is a follow up to my previous post about how to implement the Raft consensus protocol in Rust.