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  1. Welcome to this adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  2. Welcome to this adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  3. Welcome to this adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  4. Welcome to this adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  5. Welcome to this adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  6. Welcome to this not-December adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  7. Welcome to this December adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  8. Welcome to this December adventure, where I write about the process of our latest game, Devils on the Moon pinball.

  9. Welcome to this December adventure, where I will write about the process of our latest game, Devils on the Moon pinball.

  10. Welcome to today’s December adventure, where I will write about the process of our latest game, Devils on the Moon pinball.

  11. Welcome back to this December adventure, where I will write about the process of making our latest game, Devils on the Moon pinball.

  12. Welcome to this December adventure, where I will try to write about the process of our latest game, Devils on the Moon pinball.

  13. Welcome to this December adventure, where I will try to write about the process of our latest game, Devils on the Moon pinball.

  14. It’s been a long time since we talked about Pullfrog.

  15. Some things have been happening that triggered me to write this blog post.

  16. Last year we made the decision to take a break and focus on a spooky game around the spooky season.

  17. Remember when I said that making a hole inside a big collider was a good idea?

  18. This is a more polished version of a long message that I wrote in the official Playdate Discord server.

  19. There are many techniques that you can apply so that a platformer game feels good.

  20. On some occasions people have commented on the character animations of the original Pullfrog.

  21. It all started with this little boy right here.

  22. About Amano JP: So, a couple of months back, Mario and I were happily working away on The game, finding out the workflow and working out the kinks of developing for the PlayDate.

  23. Back in 2020 during the month of may Mario and myself started working on a game for PICO-8 as part of a monthly game development club.