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Just when I thought I was out, they pull me back in.
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Every so often I get bug reports for some of my more niche programs, these are always gratefully received.
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This isn’t so much an article as it is…a link.
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A quick bugfix release for Telltale Explorer.
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I wrote this article for Mojo.
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This article that I wrote for Mojo covers a ridiculous years-long quest to get Hercules monochrome mode in Monkey Island 2.
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Over at Mixnmojo we were given a copy of a talkie prototype of Monkey Island 2.
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I’ve just released a new version of Telltale Explorer that fixes a longstanding issue – lua scripts in the older games couldn’t be decompiled.
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With the release of Skunkape’s wonderful remaster of Sam and Max The Devil’s Playhouse I’ve updated 3 of my programs.
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It turns out that EMI Background Viewer had a bug lurking since its last release in 2010.
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A few bugfix updates today.
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I’ve just released a bugfix version of Dinky Explorer.
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Thimbleweed Park Explorer now supports Return to Monkey Island and as such its been renamed to Dinky Explorer.
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I’ve updated the Escape From Monkey Island Launcher and Setup programs.
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I’ve released a new program: SCUMM Info Extractor.
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Many years ago when Psychonauts 1 was released I spent a lot of time reverse engineering and documenting its file formats as I made Psychonauts Explorer.
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Now that the excellent Sam & Max Beyond Time and Space is out I’ve updated my main Telltale programs to support it.
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A big update today, I’m releasing new versions of 4 programs.
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Mixnmojo has just released the fabled Monkey Island 2 talkie prototype.
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I’ve updated Thimbleweed Park Explorer to add support for the new Delores mini-adventure game.