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Articole: 42
  1. Big details

    I spent three hours trying to fix something in a personal project.

  2. I’m making a spec for design system documentation

    Let me get this out of the way–I have no right to be doing this.

  3. Testing agents on design systems

    Look, I’m no AI expert.

  4. Don’t talk like them

    I don’t like corporate jargon.

  5. Design system contributions work better when everyone knows your name

    If you heard me talk about design system contributions, you know I haven’t been a fan.

  6. Design systems are today’s cure and tomorrow’s cause of shitty software

    Making software used to be easy.

  7. The many layers of dependencies in design systems

    Building a design system from absolute scratch is not a small feat.

  8. Fame, fortune, and podcasting

    I’ve been on a podcast for over four years now.

  9. Public design systems are worth it

    Remember Web 2.0?

  10. Design system ambassadors–the goldilocks of collaboration

    “Ivory tower design system”.

  11. What I learned from making a (second) mobile app

    Every now and then I get an odd tendency to just go off and make something.

  12. Writing about making a writing app

    Prologue: I’m doing it I like writing.

  13. Planning and design systems–how much time you got?

    There are few things more impactful than good planning.

  14. Buyer beware

    I’m going to Config this year.

  15. Design system documentation is essential–as long as it’s good

    Documentation, of all things, is a contentious topic within design systems.

  16. Maybe this is design technologists’ time to shine

    I’ve had a weird career.

  17. Naming things in design systems–and why it’s the worst

    The exercise of naming can easily descend into a mindfuck death spiral.

  18. I don’t want your email

    I don’t know who reads this.

  19. The existential challenge of design system team morale

    What the hell do I know?

  20. Own what’s yours

    It’s 2025.

  21. Craft and tools and jigs

    I wish I would have gotten into woodworking when I was younger and had the time to pursue it.

  22. Consistency means nothing

    Words create a false sense of agreement.

  23. What I learned from making my own design system

    Knowing isn’t understanding.

  24. AI doesn’t have to be horrible

    I like Dave Rupert.

  25. Everybody reads

    If you’ve gotten this far, you’re helping prove my point.

  26. Design systems and the never-ending job of buy-in

    I haven’t talked to a single person working in design systems that wasn’t selling something to someone.

  27. Color is a four letter word

    Profanity can be a remarkable way to get a point across.

  28. Write like you design

    I’ve been working on a post for the past few days (not this one) and it’s not going well.

  29. I’m making a mobile app

    There are few things more liberating than saying, “Fine, I’ll do it myself”.

  30. An over-analytical analysis of style

    Style is consistent constraint.

  31. Screw it, I’m making a typeface

    This post intends to be a journal of my progress with the creation of my own typeface.

  32. Systems, math and explosions (in no particular order)

    Any sufficiently complex system is indistinguishable from chaos1.

  33. Simple things make things simple

    I’m not a complicated guy.

  34. Measuring design system “adoption”

    Measuring design system adoption is like measuring how much you love your children.

  35. Tend your garden

    “I’m too busy to do what it takes to stop being too busy.”

  36. The English language—A guideline for how not to make a design system

    This post was initially published on the Pinterest Design blog.

  37. An opinionated guide to designing a photography site

    I’ve been taking photos seriously for the past five years.

  38. Making a design system is a people job

    Design systems are all the rage.

  39. Writing is design

    I have long held the opinion that writing is crucial to design.

  40. Everything is a prototype

    Interaction design is in constant change.

  41. Design for speed

    Have you ever asked a person a question where there is an unnatural delay in the response?

  42. In defense of hard

    Once upon a time, software was a tool used in a professional setting.