Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
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Two years ago, I was Porting my JavaScript Game Engine to C for No Reason.
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Did you ever wonder why explosions and other effects looked so much cooler on the original PlayStation than they did on the Nintendo 64?
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I'm currently working on a game for the Nintendo 64.
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tl;dr: pl_synth is a tiny music synthesizer for C & JS and an editor (“tracker”) to create instruments and arrangements.
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The build/run instructions for the example games for high_impact were subtly wrong: make sokol .
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high_impact tl;dr: high_impact is small game engine for 2D action games.
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The source code for the classic PSX launch title wipEout was leaked in 2022.
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The specification for the Quite OK Audio Format, announced in a previous blog post, is now finalized.
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Audio formats typically fall into one of three categories: “lossless”, “complicated” or “bad”.
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Last month I announced a toy project called QOI — the Quite OK Image Format.