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  1. Two years ago, I was Porting my JavaScript Game Engine to C for No Reason.

  2. Did you ever wonder why explosions and other effects looked so much cooler on the original PlayStation than they did on the Nintendo 64?

  3. I'm currently working on a game for the Nintendo 64.

  4. tl;dr: pl_synth is a tiny music synthesizer for C & JS and an editor (“tracker”) to create instruments and arrangements.

  5. The build/run instructions for the example games for high_impact were subtly wrong: make sokol .

  6. high_impact tl;dr: high_impact is small game engine for 2D action games.

  7. Rewriting wipEout

    The source code for the classic PSX launch title wipEout was leaked in 2022.

  8. The specification for the Quite OK Audio Format, announced in a previous blog post, is now finalized.

  9. Audio formats typically fall into one of three categories: “lossless”, “complicated” or “bad”.

  10. Last month I announced a toy project called QOI — the Quite OK Image Format.