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  1. Leaderboards are a great way to keep players and find new ones.

  2. Live streaming as a developer

    Live streaming is popular among developers for many reasons.

  3. GameCenter comes to Endless Hurdles

  4. AAA Games are boring and uninspired

    I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired.

  5. macOS Virtual Machines with Bushel

    A conversation between two developers discussing Bushel, an app developed by Leo for creating virtual machines.

  6. First steps with SwiftData

    I decided to wait until I had a real need before learning about SwiftData.

  7. I discuss my plans for game development, including my first 3D game and building a video course on building a 2D runner game with the Godot engine.

  8. Welcome to the first episode of the PWPodcast.

  9. Indie game Project Hack - Convergence

    After I completed the early proof of concept beta version of Project Hack, I knew I wanted to take time and step back to learn from everything I had done and the feedback I received.

  10. Muse and Developer Duck with Adam Wulf

    Muse and Developer Duck are apps I use almost daily.

  11. OpenAI tightens restrictions on chatGPT apps, SpriteKit used for game development, WordPress to Astro content migration.

  12. AI Tools and New M3 Macs

    This week, I have been exploring some excellent AI tools and catching up on the Apple M3 Macs, Xcode Cloud, and Apple's increasing service costs.

  13. I discuss the concept of grooming in software engineering and how it can be applied to various areas of life.

  14. Deciding when to fix a bug or to ship and fix it in the next release can often be a complicated problem.

  15. My Godot game engine experiences

    My experiences getting started with the Godot game engine have been excellent and very rewarding.

  16. Exploring the Godot game engine

    I sat down this weekend to discover the Godot game engine as a complete beginner and its capabilities.

  17. Project Updates - How my week went

    It was a week of project updates.

  18. We learned one important thing from WWDC23 if nothing else, Apple make it's vision clear for going forward.

  19. Fun with SpriteKit and SwiftUI

    Doing development just for the fun of it is a great reward.

  20. Project H8ck, Hello Unreal Engine

    Creating an Idle-style game with Unreal Engine is proving interesting and challenging.

  21. This was a massive week for updates and changes in my Project Hack idle game.

  22. Game Development Update Journal 10

    This week I had two focused objectives.

  23. New year, 2023 planning

    With 2023 dropping on the doorstep, I share my plans for next year in the hope of committing to them and inspiring you along the way.

  24. How to customize a Mac app About screen

    You can create custom about screens for macOS applications.

  25. How to use MVVM with SwiftUI

    This video explains how to use the MVVM (Model, View, View Model) approach with SwiftUI.

  26. App First, Platform Later

    When designing and creating applications, we need to think beyond any one particular platform.

  27. This is my review of the Endless Stationary Explorer writing journal with Regalia paper.

  28. Content has value, but should you make it for free or charge?

  29. As an independent maker it is very tough to keep up with all the things you know you need to do for keeping momentum in the right direction.

  30. How To Install New Swift Versions in Xcode

    Xcode ships with Swift, but you are not limited to just that version.

  31. Debugging Swift with Xcode

    Debugging is a fundamental skill for a developer, here are some tips for working with Swift in Xcode.

  32. Application prototyping tips

    Rapid prototyping can help visualize and interact with an idea.