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I am beginning to see the vision for ARM v2.
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When you are deep in your work and start to lose sight of why you ever felt passionate about what you did, find outlets for reconnecting with the original feeling.
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Long ago Magic was studied and wielded by any who could grasp it, and while many were capricious and self-interested, others were noble and benevolent.
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Long ago Magic was studied and wielded by any who could grasp it, and while many were capricious and self-interested, others were noble and well-meaning.
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I’ve become increasingly interested in treating the setting for my tabletop games as if it’s actually real.
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I recently had an interesting conversation with a friend where we weighed two approaches to a setting.
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For many years I repeated this cycle while running my D&D B/X games: the game would be fine — not the greatest, not the worst — but I felt a need to chase something more, and so I would try to get there on my own, completely changing the rules and setting…
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One theme emerging this year for me is the value in simple ideas and how difficult it can be to internalize them.
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AD&D 1e psionics are a mixed bag, and that’s putting it generously.
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Psionic blast is the only psionic ability available to psionists for use against non-psionic creatures.
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This is the first in what I assume will be the occasional meta-post on blogging and general content creation.
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This is something of a follow-up to this post.
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I write an essay every week or so on a topic of interest with the intent of publishing them here.
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Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal.
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You can reach the 80-20 rule of internet privacy on your computer in under five minutes by following this guide, starting now.
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Download PDF
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I’ve learned a lot since starting graduate school.
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Last week I published The Sanctuary of the Servant.
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This adventure is designed for five to eight characters of levels 3-6.
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Years ago when I had no idea how to make fun campaigns and any success was merely stumbled upon, the players and I were disgruntled with the current state of the game.
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Player characters should be at least third level before attempting this dungeon.
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One of those hard days came again.
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Organizing and indexing my notes has paid off time and time again throughout my research and personal projects.
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I am trying to understand my “relationship” with generative AI, as I’m sure a lot of people are.
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The Artist wants to create.
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This is a response to Minas Karamanis’ excellent post on AI.
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I’m back again with some more AD&D 1e resources.
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Not everyone wants my opinionated 1e revised rules, so I went ahead and made a by-the-book version of the AD&D 1e character sheet.
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Someone else has probably already done this, but I was working on my research and have been working on some statistics that would be useful for my upcoming game.
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This is starting at the middle of the story.
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I love the concept of wargaming.
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Donate This stuff takes a lot of time to make, and most everything I put on this website is free.
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You can read the associated blog post for this here, or just go straight to the sauce below. v1.1 Changed accent color to blue Updated Alignment definition v1.1.1 Dexterity 19 Major Test: 5:6 -> 7:8 Constitution 19 Major Test: 5:6 -> 7:8 v1.1.2 Minor synt…
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Edit: Here’s the link to the rules.
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One of the things I learned from Anthony Huso’s wonderful blog is that in order to run a (long-standing) 1e campaign, you need really good resources.
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Chapter 9: Mass Combat — The War Machine The War Machine is a system of game rules designed to resolve large battles in the D&D game.
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Mass Combat — The War Machine The War Machine is a system of game rules designed to resolve large battles.
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Reymar - Official Guide For Players of Our Advanced Campaign Foreword This campaign is a chronicle of a dying world.