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  1. Blender 5.0 is coming to save us from the spaghetti hell!

  2. One of the coolest things about blender is that you can press digits and letters to activate menu buttons.

  3. Here’s a stupidly simple godot shader that blends between two PBR texture sets based on red vertex color channel and a height map: height_blend.zip Your browser does not support the video tag.

  4. This simple addon draws a reflective sphere for the selected reflection probe: Your browser does not support the video tag.

  5. Single click resources

    So I’ve been making a shitton of small experimental godot plugins, some of them proved useful, a lot of them didn’t, but those that I ended up using were never shared.

  6. So I was noclipping through d1_canals_08 in HL2 as one normally does on a saturday night when I saw this: A nice sharp volumetric light that does a lot for the mood of the scene.

  7. I recently added a button to ucupaint to make it possible to copy layers from an ucupaint material from blender asset library into the current ucupaint material: Previously to do that you’d need to drop the material onto some temporary object and then copy

  8. What is ucupaint?

  9. Godot minimal theme 2.0

    The minimal theme has just undergone a complete rewrite.

  10. How to light scenes

    I’ve been toying with godot lightmapper and made some simple scenes: Some people asked how I do lighting.

  11. Kinda.

  12. Hugo

    Webdevs have all the best shit!