Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
Last night we hosted our very first semi-public play test with the new XNA version of Gunstyle.
-
Well the Dream Build Play deadline is approaching and as always there seems to be a crunch to get those last final features implemented, down-sized, or cut and squashing bugs all the while.
-
Wow, it’s been months since my last update!
-
For some reason I’ve been listening to APC a lot lately (can you tell?).
-
Well, Nut Harvest is out to the public and so far it seems most that have tried it have enjoyed it.
-
Today is the day I release a ‘release candidate’ for Nut Harvest.
-
As you can see from the lack of updates, I’ve been pretty busy.
-
It has been a while since I actually got a day off from school/work or whatever right on my birthday.
-
Hmmm, I was hoping to actually meet the deadlines I set for myself in the last update in regards to my current projects.
-
Hey, just a quick update.
-
Christmas is around the corner (for those that celebrate it), along with New Years.
-
XNA Game Studio Express 1.0 and TorqueX came out.
-
Here’s a code snippet for adding automatic orientation into Farseer Physics.
-
Sure, this game is not going for sale or being published or whatever.
-
Howdy!
-
So this week is the final week of the xbox360 homebrew contest.
-
That’s how the title of blog entries suffer when I’m caught listening to some catchy tune.
-
So you’ve been playing around with XNA for the last few weeks/months and now want to get into the thick of things and make a game.
-
Seems progress for the game has slowed down a tad over the last week, but I’m getting there :).
-
I realize there’s been a delay on my updates on this blog.
-
Hmmm… 4 hours of sleep.
-
What?!
-
The code in these articles are provided as is.
-
Alrighty.
-
Current project plan status for WildBoarders.
-
Strange how sometimes I feel like there’s nothing to do for a while and then suddenly I’m swamped with things that need to get done.
-
Phew!
-
Every once in a while I see a game that really goes off in a different direction.
-
I had a long weekend and took some of the extra time to try to get ahead of schedule.
-
So I took the plunge.
-
Stumbled across this while browsing gamedev.net.
-
Introduction Alright so you’ve made a simple 2D camera system that can move around in a 2D world.
-
Don’t have anything ready to post as of now, but I had to atleast share this little flash ‘game’ I came across.
-
Introduction So you have this great idea for a game.
-
6 New Images in the Development Gallery Ok so I had the GeSHi blitzmax language file scheduled to be done by last weekend.
-
So I got my code archive up and with its first entry: New Blitzmax Code Module: Animation Strip Compiler Hope you enjoy it.
-
Wasn’t really sure what to call this.
-
It’s Thursday.
-
Finally got around to setting up my own personal web site.
-
Just my little corner of the internet.
-
Historical collection of old screenshots from previous work.