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It is week 3 of me documenting the company I run!
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Last Monday I announced that I have been running a company, now with a bit of formal paperwork, and it’s called “Prosocial Engineering”.
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Good morning!
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This is part 2 of the "handmade computational sandbox" class.
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This tutorial will walk you through creating & deploying your first "computational sandbox", an environment where you can define the rules of a simulation and explore the result.
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Presentation Night is a ~monthly event I host here in Ithaca.
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10 years ago I wrote “A Beginner's Guide to Coding Graphics Shaders”.
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This tutorial walks you through how to do semantic embedding completely offline with open source models in NodeJS.
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I wrote about my crazy vision 2 days ago, about how the twitter API is locked down and that has killed a lot of community applications, but they can’t stop us from exporting our own data and sharing it with each other.
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2026 edit: this project is now run by Epistemic Garden.
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This “Janus Simulators” essay by Scott Alexander blew my mind, but it didn’t do much for my friends & family.
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I know what you’re thinking: “does anybody really still use twitter?”
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I made this joke a while back in frustration.
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This is my favorite bench.
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I stumbled on a rare, beautiful interaction on social media.
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https://www.youtube.com/@bitsandbytestvo I love this adorable little TV show so much.
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This guide is written for students going through CodeDay Labs.
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Jonathan & Lesley from Story House Ithaca kicking off presentation night to a full house, at the Soil Factory “Presentation Night” is an event I hosted with Story House Ithaca on Feb 7th.
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The Khronos WebGL/WebGPU meetup is a recurring online event where the folks working on these web graphics API’s share updates followed by talks from the community.
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This article builds on my previous “How to render outlines in WebGL” tutorial.
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This tutorial covers how to use WebGPU’s timestamp query to measure how much time your GPU commands take to execute.
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The Khronos WebGL/WebGPU meetup is a recurring event where the folks working on these web graphics API’s share updates followed by talks from the community.
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This article explains how to set up hot module replacement (HMR) with Vite for a vanilla JS project.
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This guide explains how to generate bitmap fonts from TTF or OTF files for use in PhaserJS.
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WebGPU January 2022 meetup — takeaways The WebGL/WebGPU January talk is up (https://www.youtube.com/watch?
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The last WebGL / WebGPU meetup was packed with a lot of really exciting content.
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This tutorial will walk you through how to create a web app that visualizes the location of any satellite in real-time, like the International Space Station.
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This tutorial will walk you through how to create a web app that visualizes the location of any satellite in real-time, like the International Space Station.
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Sketchfab's API gives you programmatic access to the largest collection of glTF 3D models on the web.
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Photo by Christopher Gower on Unsplash Sketchfab’s API gives you programmatic access to the largest collection of glTF 3D models on the web.
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This article describes how to visualize outlines for a WebGL scene as a post process, with example implementations for ThreeJS & PlayCanvas.
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Gimbal lock is a common issue that arises in 3D rotation systems.
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Learn about image compression by looking at the raw image bytes and how they get encoded/decoded.
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LDA is a technique for working with higher dimensional data that was always presented analytically to me, and I wanted to see it visually.