Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
I’ve decided to republish a book.
-
I listen to a lot of podcasts, because I can listen while making art for the diorama-based game I am working on.
-
In 1989, I turned nine.
-
Recently, I discussed some mistakes I made working on my game.
-
I’m still working on my point-and-click puzzle game made from dioramas.
-
Some people make games using the Unreal Engine.
-
Here’s an update on my game Middles.
-
I made Middles, a daily word game.
-
I don’t want to review the whole game.
-
Have you noticed the turds?
-
Deco Deck is my fourth indie game.
-
Dominus wrote about games played by aliens.
-
Game overview I just released a new game!
-
Previously, I reported on my attempt to use Stable Diffusion.
-
I really want to make a game along the line of Myst.
-
The most important thing is that Surfwords now has a demo available.
-
Thanks to the success of Semantle, I decided to become a game developer.
-
This post includes spoilers for: - Perhaps The Stars - Worm - Worth The Candle - The Wave (1981 film) For me, Bridger’s narrative-warping powers destroyed Perhaps The Stars as a novel.
-
Since I last wrote, I have moved my pottery practice from Brickhouse to my basement.
-
A friend asked: “Why aren’t you working on the development of a decentralized communications platform?”
-
Since last time I wrote, I’ve made a few more pieces.
-
Reiner Knizia is one of my favorite board game designers.
-
There’s a really neat technique for doing simple encryption that you can decrypt with your eyes.
-
The game of Set is not a strategic game.
-
Some game designs seem more robust than others.
-
I made a greebled teapot: I was inspired by nostalgebraist (re)posting this image, entitled “A cube and its greebled version": Of course, mine is more regular (but, being handmade, is also much more irregular).
-
It’s increasingly popular for variables to be immutable by default.
-
I was talking to my friend C about work benefits, and I mentioned a particular benefit that I had taken advantage of in some job I had ever had.
-
I loved Ben H.
-
I’ve done some development on Git.
-
So David Albert wrote a tweetstorm about Plan 9 and about generality.
-
For the Power Broker game design contest, my friend Ed and I designed “Whipsaw!”.
-
One of my favorite games is Set.
-
I created a totally stupid game called “Word Freq”.
-
My mom emailed me to ask about machine interpretation of laws (i.e. software judges and lawyers).
-
Last weekend, I attended Feldcon, a one-day board gaming event where we played nothing but Stefan Feld’s games.
-
I made a shallot-shaped lamp.