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David Epstein on General Magic: Tony Fadell came away from the General Magic experience obsessed with constraints.
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Interesting insight from Bain's Gaming Report 2026: Gaming has become more global, social, and diverse, which makes chasing the average player the costliest mistake in the industry.
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Renjie Bao of Princeton University via Tyler Cowen: I study how short-form design amplifies self-control problems in digital media.
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That's DTC as in Direct-To-Consumer Direct-To-Cinema.
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Ben Tossell: No-code's issues were: You had to want to build.
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Will Ingham of Little Dots, writing in The YouTube Confidence Gap: Research Report: YouTube isn't a media channel.
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Shubham Saboo on X: MUST READ paper from Google Research.
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Anu Atluru on why a small audience of the right people can be more valuable than a massive audience of the wrong ones: This new media has grown up alongside a distribution strategy: bypass gatekeepers, go direct, and own your audience.
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Eric Seufert writing about distribution and the human attention premium: I've seen it claimed that "taste" will be the determinant of success in an era of mass-produced AI content because it will allow for qualitative differentiation.
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Sangeet Paul Choudary, observing that "in an AI economy, the by-product may become more valuable than the product": Most firms treat drafts, rejected options, failed experiments, intermediate reasoning, and abandoned designs as waste because the economic…