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Occasionally, I run into a problem where I’ve somehow corrupted my MAME state (usually from unclean exits) and the debugger crashes on a segmentation fault while trying to open it.
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We were having trouble with the Godot editor taking a really long time to open the project on Windows.
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When using MAME to emulate an old computer system, you might want to connect to the emulated serial port.
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Quick post this time.
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Exporting a Godot web project for use on Netlify’s free hosting isn’t too hard, but it does involve setting custom headers for CORS.
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I had a problem recently where Pixelmator crashed while I was editing text.
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Although Mojave has been out for a really long time, when I first upgraded I had problems with SDL 1.2.x programs starting up on a black screen.
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Everybody’s talking about Elm, the functional programming language that makes front-end web development a lot less hairy.
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Being able to quickly turn a single-threaded application into a multi-threaded one is one of the Holy Grails of programming languages these days.
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In the previous entry, I mentioned that I had no experience with the Macintosh Toolbox, the application development “library” of sorts for old (pre-OS X) Macs.