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Articole: 12
  1. The Design of Catnap Chaos

    I released my first game, Twinkle Stardust’s Catnap Chaos, just over a year ago.

  2. As your Godot project grows, it’s incredibly important to keep your code and node structure organized to avoid it from resembling a particularly notorious kind of pasta.

  3. Shaders can be a mysterious topic for game developers not yet familiar with them.

  4. The above image is alright, but it has a big issue: the water, which should be the main subject, does not stand out.

  5. Building Better Movement in Godot

    How do you create a responsive character controller?

  6. Darktable: Pastel Style

    Pastel colors are a useful tool to have in your photography toolkit.

  7. Darktable: Emulate Film Halation

    I recently came across an article about the halation effect in film (check out that article if you are interested in a description of the effect).

  8. Darktable: Recreate this look #1

    A while ago, someone asked online how to recreate the look of sanghan.

  9. walltime

    Project Page Concept walltime is a small python script with a command line interface that can set the desktop wallpaper to an image based on the time of day. walltime chooses an image semi-randomly that fits with the time of day. walltime works by mapping…

  10. Secret Wizard Corporation

    Project Page Concept Secret Wizard Corporation is a small prototype game designed and created in two weeks by Nishchal Bhandari, Isaac Rosado, Pravina Saratunga, and Rachel Thornton for the MIT class CMS.611/6.073 Creating Video Games.

  11. Abstract The Kinect has encountered widespread use in the areas of 3D mapping and computer vision thanks to its low cost, portability, and depth sensing capability.

  12. img-ditto

    Project Page Concept img-ditto is a small python script with a command line interface that allows you to transfer the color style from one image to another.