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I’ve been meaning to add illustrations to this site for a long time.
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Design is about problem solving - working within constraints to achieve a certain, set, and ideally measurable goal.
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I've been thinking recently about stats driven design.
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The challenge most run into by designers is being given a solution rather than a problem.
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There are three things that I talk through with any client when I’m talking about websites: 1.
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I think of knowledge as something like an octopus, a splotchy, wriggling ink-blot shape that stretches out in many directions and across dimensions.
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I wanted to share, and document, a little bit about how I now manage this site, and how it's changed over the years.
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Earlier this month I passed the decade mark for Bold Wise.
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One thing I've noticed over the years is that conversations about digital projects have a tendency to become conversations about features.
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Updated 03/06/2026: A lot has changed in the 8 or so months since I wrote this.
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I've spent down-time moments this week playing with my sites.
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There are three phrases you hear over and over again as a designer: make it look professional make it look good, and make it pop!
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Note: I posted this to LinkedIn first, but wanted to record it here too.
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Much of what I spend my days doing is about tangles.
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There’s a folk tale about Stone Soup.
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One of the challenges I face in my work is that things often feel obvious in hindsight.
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Back in 2020 I wrote about the milestone of a decade of self employment, and in 2022 I wrote about re-positioning things.
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It's been a very busy two years since that last Moving to Mastodon post.
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I set up a Mastodon account towards the tail-end of last year when my former favourite social media platform became a billionaires personal dumpster fire.
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I've been thinking a lot about why I write here, and what I get out of it, and I’ve realised it’s a handful of things.
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I’ve written before (and thought a lot) about the uncomfortable aspects of design.
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A lot has change in the couple of years since I launched the Bold Wise website.
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There's often a challenge in moving from the ‘what’ to the ‘why’ in the projects I work on.
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I was introduced to the term alphabetising the recycling on one of Merlin Mann's podcasts, and I've been thinking about it ever since.
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I seem to go through a cycle of thinking I ask ‘why’ way too much, and then, shortly after, that I don’t ask ‘why’ nearly enough.
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For the past (checks last post date) six or so months, I've posted nothing here.
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As foreshadowed I've moved the site's generator over to Eleventy.
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Today, in a handful of lines of pretty much copied and pasted code, I solved a bug that’s been plaguing a client site for months - if not years.
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I've now been self-employed or run my own business for over a decade.
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I recently completed the Couch to 5k programme.
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My first experience of running a branding project happened in my teens, before I was even aware of branding as a thing and a long time before I considered a career in design.
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In previous stages of my career I framed design as a problem solving activity.
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Last month I suddenly realised I knew far more about a topic than I'd previously thought.
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I just switched this site over to Jekyll.
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In my work there is always an urge to tread new ground, to discover, to create what’s never been created or seen before.
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Design is uncomfortable.
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I talk to my phone, my wrist, my iPad and, occasionally, my computer.
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I find myself scribbling this diagram, and working through these ideas with people, frequently so I thought I’d write it up and share some brief notes here.
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Since I founded Bold Wise — and, in fact, since I began the freelancing work that would grow into Bold Wise — my site has been a fairly empty holding page.