Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
There are approaches to writing code that are structurally appropriate for the task, and make it easier push beyond the boundaries of what's possible.
-
Scrum's story points rapidly turn into a game of Numberwang.
-
Software development teams invented agile as an immune response to destroying the world and — adding insult to injury — being prevented from doing so efficiently by middle management.
-
Salvage capitalism is the ability for capitalist process to take advantage of non-capitalist systems and processes.
-
JSON-LD is a good tool for manipulating and presenting data, but how do we get at it's potential as an API layer?
-
A proposal for connecting content across communities without closed platforms.
-
In which we try and understand what JSON-LD is all about, what it's good for, and why it's interesting and cool.
-
A component for looking at a code alongside the result of that code.
-
An overview of RDF, what it is, how it works, and why.
-
Every year I make this, and every year I spend too much time trying to find the recipe online somewhere.
-
Implementing a secure JWT token authentication system for server-rendered applications.
-
Managing the lifecycle of development projects - as well as other open-ended creative endeavors — tends to be an act of wishful thinking more than "planning".
-
Ontological data structures, real-time editing, and what a web app _really_ is man.
-
An interactive component for computing time savings and efficiencies.
-
Finding an upper limit on factorials in JavaScript
-
What _is_ a Headless CMS, and how can it be useful for building websites and apps?
-
Thinking about what it means for an industry to determine a moral standard of practice.
-
Adapted from a talk given at the Portland Cartography symposium, a look at how media informs design.
-
Learning about JSON-LD is all about and why we should.
-
Translations and compromises in image making or; the Image Cult Society.
-
Moving beyond the idea that the designer and the developer on a web project are different people, and that somehow those are different things.
-
Writing a wrapper client library to smooth out design weirdness at the API level leads to plenty of design thinking on the way things should be.
-
Understanding maps as designed objects and attempting to define a theory for making digital maps on the internet as good as old paper maps.
-
They don't.