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Articole: 15
  1. Cheap Function Tracing One thing that I always seem to be doing is performance engineering.

  2. Logging User Interfaces I have been building a console for my side project rendering engine that captures log messages and displays them in a nice list that you can view in-engine without going out to the TTY.

  3. I added giscus Comments to the site Just a little update to say I added giscus as a comment system to this blog.

  4. Binding Flecs to Lua with Luajit FFI I've been waiting on multi-hour FPGA runs a lot lately for my thesis, so I picked up a side project to kill the time.

  5. Super Early Global Variables in C++ I've had a problem for a while now where the code I'm writing in C++ can potentially run before the global constructor list is invoked by libc.

  6. See the URL for the full post.

  7. Tracking Rates in C++ Recently I have wanted to figure out how often a certain even happens in my research project, Alaska.

  8. Setting up RSS in a NextJS Blog Since I'm working on getting this blog up and running, I wanted to also get RSS working well enough so folks can use their own readers.

  9. Setting up my "blog" or: getting emacs to fix all my problems I've realized recently that I've never really had a place to just write things down on the internet that wasn't something like Twitter, Mastodon, or something else.

  10. See the URL for the full post.

  11. See the URL for the full post.

  12. See the URL for the full post.

  13. See the URL for the full post.

  14. See the URL for the full post.

  15. Visual Debugging with VGA NOTE: This is an old post from years ago I recently had a bit of a memory corruption bug with my kernel’s heap allocator and I thought I’d share how I went about debugging it.