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  1. The painting queue is finally complete!

  2. I am officially diving headfirst into the tactical skirmishes of Warhammer Kill Team 3rd Edition, and my hobby desk has never been busier!

  3. I tested a 0.2mm nozzle on my Bambu X1 Carbon to see if it could deliver resin-like detail without the hassle of resin printing.

  4. I decode and “hack” a consumer weather station’s radio broadcasts using rtl_433 and Universal Radio Hacker to show how raw RF transmissions become readable temperature, humidity, and wind data.

  5. In this post, I explore the math behind Prometheus’s deriv() function, which calculates the derivative of time series using least-squares regression.

  6. Just finished Chapter 14 of Prometheus: Up & Running, which dives into Aggregation Operators.

  7. In this blog post, I explore Prometheus subqueries, a powerful feature in PromQL that allows you to run instant queries over a range with specific resolution.

  8. I recently 3D printed the Ulvheim Small Merchant House on my Bambu Labs X1 Carbon, and the results were incredible.

  9. Reading through the book Prometheus: Up & Running, 2nd Edition, highlighting its practical, no-fluff approach even for experienced users.

  10. In this post, I share my early experiences exploring the new Qwen3 model, building on my previous work with the 1.5B parameter Qwen2.5 using Python and Hugging Face Transformers.

  11. As part of my ongoing Blender Creations challenge, I set out to make something playful, functional, and just a bit ridiculous.

  12. For this week’s Blender challenge, I decided to take a more technical route.

  13. This week’s Blender challenge was a fun one, and pretty personal too.

  14. For this Blender challenge, I’m deep in the digital trenches, working on a 3D model of some Warhammer 40K Kill Team terrain—specifically from the Sector Mechanicus range.

  15. Just wrapped up my latest project for the Blender Creations challenge, a Starwars Legion-inspired desert scene, and I’m really excited to share the final still shot!

  16. Today was all about refining the feel of the scene through lighting and grounded detail.

  17. Today’s Blender creation was all about speed and skill.

  18. With the Moisture Vaporator model complete and placed in a simple desert setup, I felt the scene had more potential waiting to be unlocked.

  19. Memory failure!

    Recently, I started experiencing random crashes from applications like Discord and Firefox on my Arch Linux machine.

  20. In this Blender Creations challenge entry, I modeled a Moisture Vaporator inspired by my Star Wars Legion figures.

  21. As part of my ongoing Blender Creations challenge, I’ve been pushing myself to model something new every week.

  22. Taking a look into how I’m wrapping Qwen ‘Text Generation’ and xtts_v2 ‘Text to Speech’ on local hardware.

  23. Hey everyone!

  24. Back to Blender

    It has been a little while since I’ve done any real modeling in Blender, but I want to change that!

  25. Creating my low-poly zombie character in Blender was an exciting challenge, all while preparing it for use in Unreal Engine 5.

  26. It has been a couple days since I’ve completed Bad Decisions Studio’s Unreal Engine 5 Beginner Tutorial.

  27. I’m still in the early stages of learning Unreal Engine, but have had a great time following the Bad Decisions Studio’s Unreal Engine 5 Beginner Tutorial.

  28. I’m in the early stages of exploring AI-powered image generation, one of the most exciting developments has been the ability to run Stable Diffusion models locally, even on average consumer-grade hardware like the NVIDIA GeForce RTX 3060 Ti.

  29. Recently I’ve seen loads of arts and crafts on my social platforms, and I wanted to see how accessible some of these online sticker printing services were.

  30. Excited to unveil my latest passion project, Lander!

  31. AI Generated Blogs

    Found myself with a bit of extra time on my hands lately, so I decided to take the opportunity to explore some AI generated content in the form of micro blogs.

  32. If you haven’t been following along, I have a couple of nostr posts at this point. https://nessy.info/tags/nostr/ I’ve been trying to further understand nostr by deep diving the protocol.

  33. If you haven’t had a chance to ready my previous post about nostr, it is probably worth checking out as it give a detailed, step by step explanation. https://nessy.info/post/2023-02-16-deciphering-nostr-and-its-private-keys/ With knowledge gained from the…

  34. Now that I’ve spent some time with huggingface.co, specifically their NPL Course (natural language processing) I wanted to combine a couple of the learnings into a simple python script.

  35. With the current hype on artificial intelligence and platforms like OpenAI’s ChatGPT, I decided it’s about time I explore.

  36. After manually setting up a Lightweight Kubernetes cluster on a few of my Raspberry Pi’s I decided to tear it all down, and rebuild it from scratch using Ansible, and an infrastructure as code strategy.

  37. I figured now the perfect time for me to explore the lightweight Kubernetes project k3s.

  38. I’ve heard of https://nostr.com for about a year, but not until recently have I experimenting with it.

  39. Was lucky enough to get my hands on a couple Raspberry Pi Pico W recently, and just finished up initial exploration.

  40. Well its been a minute since I’ve toyed around with electronics, but a $4 Raspberry Pi Pico board arriving in the mail changed that.

  41. Well seems I forgot to share the most recent demo of my Unity project, I’m taking a break on it, but what I managed to accomplish makes me feel all warm and fuzzy.

  42. This weekend felt like a good time to tackle something new.

  43. Took a little break from my Disc Golf Game to do a bit of AI programming in Unity .

  44. Put a little bit more effort into my Unity Disc Golf game.

  45. Still working with Unity and Blender, now I’m use some of the knowledge I’ve gained to construct a physics based disc golf game.

  46. I’ve been brushing up on 3D modeling after a lot of Unity learning, here is a character I made that I actually like, hopefully it makes it into a Unity game sometime soon.

  47. After a bit of success implementing an Arduino 2.4GHz Transceiver , I was encouraged to explore a more familiar environment, something with Python and Linux in the mix.

  48. It has been quite some time since I’ve tinkered with an Arduino, and this go around I decided to learn something new.

  49. I can’t believe it’s been nearly 7 years since I’ve backed Reaper Miniatures Bones II: The Return Of Mr Bones!

  50. During the last couple weeks I’ve begun painting the Games Workshop Warhammer 40,000 Kill Team Starter Set which I picked up months back.