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Articole: 177
  1. Every frame of a 3D game you’ve ever seen ultimately reduces to pixels written into memory.

  2. I’m exploring #programming a bunch of #terraingeneration #algorithm, to see how they work and which ones look nice.

  3. Triangle Rasterisation

    These are some notes on how to manually draw triangles in code.

  4. Obsidian file sync for free

    I use Obsidian as my central note storing system.

  5. Linux in the wild

    While shopping I find a self service checkout that’s having a bad day.

  6. This video is my journey through learning how early games drew 3D graphics before 3D APIs and modern GPUs existed.

  7. Retro Gamedev Is Hard

    Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C.

  8. Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C.

  9. Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C.

  10. ECS Archetypes System

    I’m creating a game engine from scratch.

  11. Agon Light Joystick Interface

    I’ve built a joystick interface for my Agon Light, using a PCB I found online.

  12. Trying to Be More Organised

    There’s loads of blog posts and YouTube videos explaining how to be more organised, how to stop procrastinating, and how to generally be more productive.

  13. Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C.

  14. Welcome to the next edition of Gamedev The Hard Way, my attempt at #programming a game from scratch for the #AgonLight, using nothing but C.

  15. Agon Light Debug Printing

    Here’s how to send text out the Agon Light’s USB port to an attached serial monitor, so it can be used for debug logging.

  16. Agon Light C Development

    How to write code for the Agon Light (and Console8) using C instead of BASIC, under Linux.

  17. Ecs Entity Component System

    Let’s make a game engine properly, rather than beating on it until something works.

  18. Welcome to the next edition of Gamedev The Hard Way, my attempt at writing a game from scratch for the Agon Light, using nothing but C.

  19. Chromebook Facial Control Is Cool

    My #Chromebook just had another update, and it’s now gained the ability to be controlled using facial gestures.

  20. In this video, I dive headfirst into coding a tilemap engine for my game — no plan, just pure momentum.

  21. Think the old PC speaker was only good for making awful beeps?

  22. Writing a Roguelike in C Part 1

    Let’s try to write a Roguelike game in C for the #AgonLight.

  23. Step back into the golden age of the #demoscene as I dive into some of the most iconic visual effects from 1990s PC demos, all recreated under #MSDOS using Borland #C++.

  24. In this abridged video, I walk you through the process of building a text adventure game from scratch on the #AgonLight.

  25. Welcome to the next edition of Gamedev The Hard Way.

  26. Stealing Ideas From Doom

    Part of the fun of making a game from scratch is desinging the systems that run in the background.

  27. After learning about Mode 13h last time, I’ve been digging about in the ancient tomes of wisdom and discovered Mode-X.

  28. Mode X Madness

    After learning about Mode 13h last time, I’ve been digging about in the ancient tomes of wisdom and discovered Mode-X.

  29. Let’s move into the 1990s and draw some graphics!

  30. Davinci Resolve Proxy Files

    It turns out making proxy files is quite important when editing video across your LAN.

  31. Because why not, it looks simpler than it really is and we’ll get to fall down a rabbit hole trying to draw the Energy Star logo.

  32. Davinci Resolve Collaboration

    I’ve worked out how to work on the same Davinci Resolve project from two different computers, at the same time.

  33. Borland C Dos Programming

    I ditched DJGPP for now and am using Borland C++ 3.1 that I found on some abandonware website.

  34. Thanks to @hobbified on YouTube, making the EPA logo look correct was quite straight forward…

  35. Support

    I create videos and projects exploring retro programming, low-level coding, and old-school game development.

  36. About Me

    Hi, I’m James.

  37. Because why not, it looks simpler than it really is and we’ll get to fall down a rabbit hole trying to draw the Energy Star logo.

  38. Come back to a time when 640k was enough, and when a 486 DX2/66 was considered a fast computer.

  39. This is part two, go read part 1 first.

  40. The modern world is far too complex.

  41. I decide that doing DOS development means I need a real computer, rather than an emulator.

  42. In this video, I’ll show you how I built a tilemap system from scratch in C for the Agon Light, and integrated it into my existing game engine.

  43. Bring back physical buttons!

    At least polling a physical button can be done with electronics that don’t require running code, meaning you can always program one of the buttons to be a “reset” switch if needed.

  44. Emulation Sucks

    … because it’s so realistic you still have to put up with the same problems you had 30 years ago…

  45. Dodgy DOS Development

    From the mind that brought you “let’s try to write games using just pure C” I have a new idea for making my life difficult.

  46. Join me on a journey as I attempt to write a game for my Agon Light using nothing but raw C programming.

  47. Join me on a journey as I attempt to write a game for my Agon Light using nothing but raw C programming.

  48. So my main PC that I do all my video editing, programming and anything more complex than talking rubbish on Discord died.

  49. Maximising the fun in Linux

    Or in other words, I ditch NixOS because it’s awkward and weird, and I install Arch because it’s awkward and weird, but in a different way.

  50. Making Computers Fun Again

    It’s nearly midnight, I’m supposed to be going to sleep but downstairs my Surface Pro 7+ is busy compiling a Linux kernel while installing NixOS.