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I bought a soldering iron for £20 from Amazon.
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I build a Z80 based computer from scratch, and it works!
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Today’s lesson in curing headaches by banging your head on the wall until they stop involves joysticks and mice.
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Drawing sprites on the Spectrum Next, using C.
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What better way to wait out the apocalypse than trying to learn a new system.
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How to read and write JSON files using Python so that they can be used in your Python programs.
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A quick set of notes on how to parse command line arguments properly in Python.
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How to write GameBoy Advance (GBA) homebrew using modern tools and systems in 2020.
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A short comparison between low level Z80 assembler and high level C
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The beating heart of any CPU is the fetch-decode-execute cycle.
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Sometimes you have to type out almost identical lines of code, and it’s either time consuming or error prone.
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How to efficiently store and execute many small functions, without using a single if statement or switch construct.
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To begin, this isn’t technically an emulator, the system I’m trying to model isn’t real.
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Day 1 of the #GitHubGameOff jam, where I create a basic platform controller and level builder.
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As a challenge I thought I’d try to implement the Minimum Spanning Tree algorithm, and have a play with it.
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This week I took part in the One Lone Coder 2019 game jam.
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Between the 9th and 16th August 2019 I took part in the Godot Wild Jam #12.
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It’s been a long time since I entered a game jam, the last ones being the One Game a Month jams back in 2014.
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Last time I explained in detail how the whole system worked.
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Game controllers on computers are somewhat irritating to manage compared to a console.
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Straight forward instructions on how to rearrange algebraic equations, all wrapped up in a nice free PDF to download.
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This is going to be the first part in a continuing series where I try to explain how and why I’m creating my own game engine using C++ and the SDL library.
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This post is sponsored by hand coded HTML and CSS.
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Back in the mists of history, sometime around the 90s it was quite common for games and demos to display text on the screen.
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Making a microcontroller produce graphics is very similar to making an old 8 or 16 bit computer draw images.
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The ODroid GO is a handheld console that sells itself as a device that will run emulators of all your favourite 8bit systems.
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A week that turns into two, after a trip to hospital following a fire drill.