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Today is a very special day.
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Happy 38th birthday, Metroid!
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It is time.
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Today is a special day.
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Today is Metroid's 35th Anniversary!
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A new story...
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After many years, I finally invested again in portable gaming.
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Looks like I had to announce it earlier than anticipated. :-) Some time ago, the CEO of Moon Studios (creators of Ori and the Blind Forest) reached out with an offer.
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Wow... a whole year passed since the release of AM2R, and 31 years since the release of the original Metroid.
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After a lot of careful deliberation and internal squabbling, we are excited to finally announce Another Sonic 2 Remake!
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Here's an album I compiled, with music that ended up in AM2R, and some tracks that didn't make it into the game.
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Nintendo of America, Inc. has filed a takedown request under the Digital Millennium Copyright Act (DMCA).
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As you may know already, AM2R received DMCA notices in all the download hosts, and some parts of this blog.
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I know we'll make it in time.
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As always, every time a new boss is added to the game, it ends up being too difficult for the average player after some playtesting.
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Music production is, for the most part, done.
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This year's April project was a lot of fun.
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After some headaches with the screen resize code, I was able to successfully build AMTA as an HTML5 app.
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I started the last stretch of music production.
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Here are the screenshots I promised.
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Right now I'm enjoying my yearly week of summer vacations.
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I was supposed to write this post a couple days ago, but preparations for the holidays took a bit more work than expected.
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A couple weeks ago, the testing phase began for Area 5.
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AM2R is currently split into multiple projects.
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While playing AM2R on the go sounds really cool in paper, I left the whole Android port for later.