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A few years ago I got into the Call of Cthulhu roleplaying game and discovered their single-player books, like Alone Against the Dark and Alone Against the Frost.
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In December 2010 I had the opportunity to speak at the MacDev|360 conference in Denver.
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Back in the Old Times, when Macs still used PowerPC processors, I worked on desktop management software that needed to override core system functionality, for example disabling a menu item in Internet Explorer or Safari, or intercepting print commands to…
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This second batch of unearthed slides comes from my years at Kobo, where I led the team that created the Kobo iOS app, then went on to work on standards conformance issues.
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I’ve been digging through old files lately—stuff in dropbox and on old hard drives—and realised I’d done quite a few presentations in the past for which there’s just about nothing available online.
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One of the key elements of the new UI styles introduced in iOS 8 and macOS 10.10 was the use of transparency, specifically a blurred semitransparent background through which some of the underlying content could be seen.
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If you’ve been playing with SwiftUI for a while, you’re likely familiar with the liberal use of @State and @Binding throughout the library.
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I’m back, folks, and I’m working on a book about SwiftUI.
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I’m feeling rather legitimized today: none other than Adobe themselves have joined the Readium Foundation.
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From John Gruber Tyler Hayes on iTunes Radio: The design and goal is clearly focused on listeners purchasing music — but even so, iTunes Radio feels like the first truly modern take on what terrestrial radio wishes it could be.