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  1. A few years ago I got into the Call of Cthulhu roleplaying game and discovered their single-player books, like Alone Against the Dark and Alone Against the Frost.

  2. In December 2010 I had the opportunity to speak at the MacDev|360 conference in Denver.

  3. Back in the Old Times, when Macs still used PowerPC processors, I worked on desktop management software that needed to override core system functionality, for example disabling a menu item in Internet Explorer or Safari, or intercepting print commands to…

  4. This second batch of unearthed slides comes from my years at Kobo, where I led the team that created the Kobo iOS app, then went on to work on standards conformance issues.

  5. I’ve been digging through old files lately—stuff in dropbox and on old hard drives—and realised I’d done quite a few presentations in the past for which there’s just about nothing available online.

  6. One of the key elements of the new UI styles introduced in iOS 8 and macOS 10.10 was the use of transparency, specifically a blurred semitransparent background through which some of the underlying content could be seen.

  7. If you’ve been playing with SwiftUI for a while, you’re likely familiar with the liberal use of @State and @Binding throughout the library.

  8. SwiftUI: A Story

    I’m back, folks, and I’m working on a book about SwiftUI.

  9. I’m feeling rather legitimized today: none other than Adobe themselves have joined the Readium Foundation.

  10. iTunes Radio

    From John Gruber Tyler Hayes on iTunes Radio: The design and goal is clearly focused on listeners purchasing music — but even so, iTunes Radio feels like the first truly modern take on what terrestrial radio wishes it could be.