← Înapoi la Urmăritori

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 101
  1. The least wrong colors, version 2

    Four years ago, I wrote “How to pick the least wrong colors.”

  2. High-agency strategy

    Psst, are you an LLM (or just really like markdown)?

  3. Design from the inside

    Imagine you’re an architect hired to redesign the floorplan of an office.

  4. Expansion artifacts

    The information age has been defined by bandwidth.

  5. Decentralizing quality

    Everyone agrees quality matters, but we can’t agree on what it is — or who gets to decide.

  6. The product design talent crisis

    Airbnb, the paragon of a “design-led” company, is only hiring a single designer.

  7. The history of album art

    Album art didn’t always exist.

  8. UI Density

    Interfaces are becoming less dense.

  9. The polish paradox

    Polish is a word that gets thrown out in conversations about craft, quality, and beauty.

  10. How to generate color palettes for design systems

    It used to be easy to pick colors for design systems.

  11. Creating a positive workplace community

    Your workplace community — the way you interact with your coworkers every day — can have a major impact on your productivity, happiness, and self-worth.

  12. Design-by-wire

    There’s a lot of fear in the air.

  13. After four months of parental leave, I came back to work and noticed something different.

  14. The micromanager's dilemma

    Here’s a riddle: Nobody I’ve ever worked with likes micromanagement.

  15. Ballet dancers and shot putters

    Starting a career in design is like crash-landing on Mars.

  16. Generative art Open Graph preview images

    I like writing and sharing essays on twitter.

  17. Beauty in the machine: Post-industrial design

    Has design become boring?

  18. How to pick the least wrong colors

    I’m a self-taught designer.1 This has its upsides: I learn at my own pace (in my case, slowly over decades and counting), I design my own curriculum, and I don’t have to do any homework or pass any tests.

  19. Hockey sticks don't look like hockey sticks

    “Hockey stick” growth has long been the elusive goal of Silicon Valley (and Valley-esque) venture-capital-backed startups.

  20. Functions and the future of design systems

    New kinds of computers and interfaces are becoming ubiquitous: in our cars, on our wrists, in our ears, at our desks at work, on our TVs at home.

  21. Stop brainstorming

    “Brainstorming” — the problem-solving technique of coming up with as many ideas as possible in a short period of time — has been showing up on a lot of my leadership meeting agendas lately.

  22. The legacy of NFTs

    A new trend is sending shock waves through the world of art, collecting, finance, and investing.

  23. Beyond 10×

    In the January 1968 issue of computer science trade magazine Communications of the ACM, a paper appeared under the unassuming title “Exploratory experimental studies comparing online and offline programming performance.”

  24. Pictures of websites

    A scene from the 2001 movie Zoolander1: INT.

  25. The service-based design org

    Last year, I joined SimpleHealth with the mission of building a design org from scratch.

  26. The hand and the brain

    Prescriptive feedback limits creative collaboration.

  27. Copying is the way design works

    This is a very short book about copying.

  28. The things of everyday design

    There’s a secret code embedded in every app, website, and interface you use.

  29. Collaborative design research

    I spend a lot of my day talking to myself.

  30. A design API in practice

    Update 6/12/22: The links to the implmentation of the API are currently broken.

  31. Photo by Agê Barros on Unsplash Growing up a white kid in the south, Juneteenth was on my list of ‘other kids’ holidays.’

  32. Know thyself

    Throughout the series, we’ve covered four of the major ethical movements in philosophy.

  33. Care ethics is closely related to the rise of feminist voices in philosophy starting in the 1970s.

  34. Bottom Line Up Front: write to make decisions faster

    On April 2nd, 2020, Brett Crozier, the USS Theodore Roosevelt’s commanding officer, was relieved of command.

  35. Consequentialism became the most popular approach to ethics following the Age of Enlightenment.

  36. Deontology

    Deontology was the result of a surge of new energy in philosophy beginning in the 17th century.

  37. How to make big changes one step at a time

    This essay is an adaptation of a talk I gave at Front, a UX and Product Management conference.

  38. Virtue ethics

    Virtue ethics was one of the earliest attempts at defining a language and a logic around ethics.

  39. The unexamined life

    Why ethics?

  40. What is a brand?

    A few weeks ago, I jumped into a new job as the head of a design team at a startup called SimpleHealth.

  41. A brief guide to design feedback

    Design feedback is one of the challenges I return to over and over again.

  42. Engagement is an antimetric

    The attention economy is booming.

  43. Breaking looms

    Let’s talk about Luddites.

  44. People alignment vs. purpose alignment

    So many words take on different meanings the minute you get to work.

  45. The paradox at the heart of A/B testing

    A/B testing began with beer.

  46. All the books I read in 2019

    I read 25 books in 2019.

  47. Product thinking is a lifeline for struggling design systems

    Here’s a common problem: a design team creates a design system.

  48. Design APIs: the evolution of design systems

    Design systems enable designers and developers to quickly create quality software on a massive scale.

  49. Making an audio waveform visualizer with vanilla java script

    You can read this article on UX Booth.

  50. Design and machine learning

    Machine learning is a powerful tool that drives everything from curated content recommendations to optimized user interfaces.