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reenigne's decoding of the 8088 microcode in 2020 opened the doors for extremely accurate emulation of the 8088 CPU.
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Warning: This page contains hundreds of emoji.
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GlyphBlaster The GlyphBlaster in action - is that a cat in text mode??
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Entering the 16-bit Era I've been adding support for the 8086 CPU to MartyPC, and looking ahead to eventual support for the 286.
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My last few articles on bus sniffing the IBM 5150 have been building up to this one.
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This is part 6 of a series of articles investigating various floppy copy-protection schemes seen on the IBM PC platform.
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This is part 5 of a series of articles investigating various floppy copy-protection schemes seen on the IBM PC platform.
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This post goes hand-in-hand with my article on Vault Corporation's Prolok copy-protection technology.
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This is Part 4 of a series on PC floppy copy protection methods.
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This is Part 3 of a series on PC floppy copy protection methods.
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This is part 2 of a series on PC floppy copy protection methods.
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Preface This is Part 1 of a series of articles investigating various PC floppy protections, as I get them working in MartyPC.
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A V20 CPU, courtesy of Konstantin Lanzet (CC) The NEC V20 was a 16-bit CPU released in 1984.
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In a previous article, I described a simple state machine to explain the prefetch behavior and miscellaneous observed bus delays of the Intel 8088.
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In my last article, I dodged the issue of writing a custom decoder for the 5150's bus signals to use in DSView, instead just processing the exported CSV with the pandas Python library.
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Writing a cycle-accurate emulator for a computer system is more than just understanding all the CPU instruction timings.
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The Book8088 is an interesting little machine.
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In a previous article, I revealed one of the secrets to MartyPC's accuracy, hardware validation.
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Much has been written about the PC demo 8088MPH.
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⚠ This post is now outdated.
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My emulator has incomplete implementations of the EGA/VGA cards.
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Early in development I was looking for a utility to test my crude PC speaker emulation.
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My emulator has a bug.
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In the emulation world, there are a few different ways to determine if your emulator is accurate.
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In order to accurately emulate cycle-counted demo effects such as the Kefrens bars effect in 8088MPH, or the end credits in Area 5150, there are essentially four prerequisites: Cycle-accurate 8088 CPU emulation including processor instruction queue emulat…