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The story of how I built screpdb, an advanced StarCraft: Brood War replay reporting tool, using Go & Claude over 9 months, and what AI could and couldn’t do along the way.
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I built two classic Argentinian card games in Go: one took 3 months without LLMs, the other just 3 days with them — and a step-by-step guide to make your own game.
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A hand on the fire instantly teaches danger, but alcoholism’s harm unfolds slowly.
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How we solved OOM issues in ClickHouse using a simple UUID-range bucketing algorithm called InsertSplitter.
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A step-by-step approach on resolving memory issues I experienced at work, leading to an 84% reduction in memory usage with no adverse impacts on the product.
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An exploration of the concept of being parasitical, examining moral considerations, and ultimately questioning where individuals draw the line in accepting or rejecting such behavior.
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The blogpost explores how the evil downsides of indirection, a programming principle that can be conceptualised in real life, can (and invariably will?)
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The blogpost explores how the evil downsides of indirection, a programming principle that can be conceptualised in real life, can (and invariably will?)
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A summary of my experience building a Go-based project that tracks cryptocurrency predictions on social media and evaluates their accuracy using publicly available market data.
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Blogpost on past & present of investing, focusing on the problem of the difficulty of finding reputable advice on cryptocurrency investments.
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My journey building a universal crypto candlestick iterator in Go, with tips for all the challenges you’ll face working with crypto exchanges’ APIs.
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This is the story of how I managed to expose my Golang chess backend project cheesse as a WebAssembly binary, compiled using TinyGo, so JavaScript could use it, without needing a server.
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Not ready yet!
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This article aims to be the simplest introduction to constructing an LL(1) parser in Go, in this case for parsing SQL queries.
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In the past few weeks we’ve rolled out a Go microservice called ‘KIB’ to production, which reduced a huge portion of the infrastructure necessary for Movio’s main product, saving considerable AWS bills & maintenance, significantly simplified our architect…
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I’ve written a blogpost for Movio about two Go CLI tools we’ve created, sql and chart, to improve our data tinkering workflow
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A chess engine that solves several use-cases that there are no good free online sources for, and a good candidate for AI research or for a backend for chess sites.
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I’ve written a blogpost for Movio about our squad’s decision to migrate part of our Scala codebase to Go.
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In this blogpost, I describe the most popular tools currently used to diff streams on the terminal, their differences and limitations.
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Quick introduction to a bash-based tool for ops and devs to do JIRA-related read-only tasks that is easy to install, configure and use.
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A straightforward guide to fixing syntax highlighting issues in Sublime Text 3 based on an actual issue I found.