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A first-hand walkthrough of founding a GmbH in Germany as a solo founder: notary, Handelsregister, Transparenzregister, USt-IdNr, Gewerbeanmeldung, and every cost I actually paid.
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Explore the ethical challenges behind Unreal Engine, Unity, and Godot.
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Learn how to test Godot Linux builds on Steam Deck efficiently.
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A practical guide for macOS and Linux, including secure key strategy, common troubleshooting steps, and production-ready CLI examples.
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What does “systems thinking” really mean in game design?
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A personal and professional summary of 2025, highlighting growth in web accessibility, freelancing, game development, and more.
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A balanced, experience-based perspective on Tailwind CSS.
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Step-by-step guide to building a secure Raspberry Pi home server with Tailscale VPN and Fritz!
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Discover how I refactored The Runic Edda from singleton-heavy code to a clean Service Layer in Godot.
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Learn how CSS typed arithmetic lets you divide typed values, create unitless numbers, convert between units, and build advanced responsive layouts without JavaScript or media queries.
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Discover the Compound Components pattern (also known as Headless UI, Components as API, or Slot-Based API in Svelte).
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For a long time, Vercel and Next.js were my default.
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Learn how to switch cleanly between the player camera and cinematic cameras in Godot 4 using a lightweight CameraSwitcher.
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Skew protection ensures consistent client-server versions in modern web apps, preventing mismatches, downtime, and SEO issues during frequent deploys.
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Discover what a nudge is and how it influences your decisions without banning options.
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Doing a lot of things can lead to burnout.
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A summary of the book "Designing Games" by Tynan Sylvester, exploring the emotional impact of game design and how it shapes player experiences.
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Discover the latest updates in WAI-ARIA 1.3, including new roles and properties that enhance web accessibility for diverse user needs.
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Let's dive deeper into why simply meeting WCAG guidelines can leave some users behind, and what you can do to genuinely go beyond compliance.
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Discover the key differences between functional and imperative programming in JavaScript with performance benchmarks, real examples, and best practices for clean, efficient code.
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Learn how they simplify async state, form handling, and user feedback.
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Discover how Jevons Paradox applies to platforms like Vercel, Netlify, and AWS.
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Discover how to move beyond guessing your rates with real stories, three proven pricing models, a rock-solid SOW template and examples for developers & designers.
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Learn why HTML elements like , , and aren't reliably announced by screen readers, and how to enhance their accessibility using CSS pseudo-elements and visually hidden content.
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Learn how to build accessible, user-friendly forms with HTML, CSS, and JavaScript.
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Learn how to store data directly from your Next.js React TypeScript app into Google Sheets using the Google Sheets API.
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Generics in TypeScript: A deep dive into the concept of generics, their benefits, and how to use them effectively in your TypeScript projects.
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Learn how technical debt affects UI/UX designers using tools like Figma.
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Technical debt slows down development and increases maintenance costs.
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Redux Toolkit simplifies state management by reducing boilerplate and making state management more intuitive.
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Creating maintainable and scalable code with the Single Responsibility Principle
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This is a Fun Guide to Upgrading Class-Based React & Redux Stores.
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Discover how to improve math accessibility on the web using the ARIA math role.
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A practical explanation of scope creep in game development, why it happens, real-world examples, and concrete strategies to keep your game focused and shippable.
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These are some of my creations after having played a bit with the Canvas API
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This is a summary of what I learnt in a seminar on public speaking and presentation skills called Presenting Like Steve Jobs.
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Discover how to create dynamic and flexible cutscenes in Godot 4 with the CutsceneDirector pattern.
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Leveraging AI for Dynamic Content Generation in Web Applications
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Learn the essential game development patterns in Godot to boost your game performance, optimize resources, and maintain clean, modular code.
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Learn the key differences between React and Svelte 5 with a focus on state management, prop drilling, side effects, computed values, and more.
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After talking to the Svelte core maintainers, we've compiled a small guide of the changes from Svelte 5.
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Enhance code flexibility, maintainability, and scalability by with the Open/Close Principle
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Struggling to land your first job as a junior developer?
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Learn the key differences between API-First and Code-First approaches in development.
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Find out what hoisting is in JavaScript and how it works.
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Creating maintainable and scalable code with the Single Responsibility Principle
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How to really master the art of accessible forms
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My developer experience with Svelte 5 features
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Let us shed some light on the how and why we need keyboard navigation for web accessibility.
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How to Choose Accessible Fonts for Your Website