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It’s been a busy later half of the year, but there are some minor interesting updates to share from this time.
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This last year has been extremely busy with real-life things, so there’s been very little time to work on the emulator.
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It’s been a while since previous update, as life has been really busy during the past year.
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Happy summer of 2023!
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It feels crazy to think that today it’s been a whopping 5 years since the project got rebooted to its current iteration!
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In attempt to increase frequency of status updates on the project after slow progress during the past year, here’s some information about what we’ve been working hard during the summer vacation.
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It’s again been quite a bit of time since last update, as we’ve been busy on doing other stuff for the latter half of 2021, and the winter – but now in spring, we again had time to work on the emulator.
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For the past half year progress has been a bit more slower than usually, mostly due to Toni being busy with the daily work, playing around on Twitch, and experimenting with his retro raycaster 3D engine prototype, while Pekka has been busy with work and p…
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First tests on Apple Silicon Toni finally got a M1 MacBook Air in mid-January, so we have now been able to try out compiling the emulator on macOS arm64 target.
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Even though it’s been a rough year around the world, soon will again be the time of the year, when the friendly, white-bearded dude in red outfit from Lapland will fly around the world, giving presents to everyone.