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Over the years, I've received a few questions about how some of my projects, which are usually distributed as standalone DLL files, are able to update themselves while already loaded inside a process.
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I recently needed to patch a few instructions in a dynamic library I was loading in.
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Now that preview builds of Windows Server 2025 are available, I finally have the excuse I’ve been looking for to experiment with Windows OS containers and the native Docker Engine port.
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Ever wanted to try out Windows on a virtual private server, but without the additional license fee?
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I’ve shown off a load of inline hooks in previous posts but I don’t think I’ve ever done any mid-function hooking on this blog before.
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Now that we know what requests look like, let’s try creating and posting some of our own.
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It’s important to keep track of updates when you’re hacking on an actively maintained game.
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I recently finished writing a Discord bot to play audio and video from YouTube, Twitch, and various other sources.
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I’ve been wanting to set up recording hardware for the players at my local arcade for a while now.
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At long last, this is the final entry in the ‘streamlining score sharing’ series.